protected override void DoTest() { if (FindObjectsOfType <BulletController>().Length == ExpectedNumber) { IntegrationTest.Pass(gameObject); } else { IntegrationTest.Fail(gameObject); } }
protected override void DoTest() { if (FindObjectOfType <Player>() != null) { IntegrationTest.Pass(gameObject); } else { IntegrationTest.Fail(gameObject); } }
protected override void DoTest() { byte[,] thisMap = TestMapGeneration.StringToMap(MapToCompare); if (GameData.Map == null || GameData.Map.GetLength(0) != thisMap.GetLength(0) || GameData.Map.GetLength(1) != thisMap.GetLength(1)) { IntegrationTest.Fail(gameObject); } for (int y = 0; y < thisMap.GetLength(1); y++) { for (int x = 0; x < thisMap.GetLength(0); x++) { if (thisMap[x, y] != GameData.Map[x, y]) { IntegrationTest.Fail(gameObject, string.Format("gameData[{0},{1}] = {2}", x, y, thisMap[x, y])); } } } IntegrationTest.Pass(gameObject); }