private void CheatsManager_OnCheatUpdated(string key, CheatType cheatType)
        {
            if (key != cheatKey)
            {
                return;
            }

            doubleJump = CheatsManager.GetBool(key);
        }
 void OnEnable()
 {
     CheatsManager.OnCheatChanged += CheatsManager_OnCheatUpdated;
     doubleJump = CheatsManager.GetBool(cheatKey);
 }