public void CreateVideoFromImages(List<string> imagePaths, AudioUoW audio, string outputPath, VideoQuality vq,
            List<VideoRenderedEventHandler> renderCompleted = null)
        {
            try
            {
                using (ITimeline timeline = new DefaultTimeline())
                {
                    var profile = SplicerWMVProfile.GetProfile(vq);

                    var group = timeline.AddVideoGroup(32, profile.Width, profile.Height);
                    var videoTrack = group.AddTrack();
                    var audioTrack = timeline.AddAudioGroup().AddTrack();

                    var a = audioTrack.AddAudio(audio.AudioPath);

                    var imageDuration = a.Duration/imagePaths.Count;

                    foreach (var imagePath in imagePaths)
                    {
                        videoTrack.AddImage(imagePath, InsertPosition.Relative, 0, 0, imageDuration);
                    }

                    IRenderer renderer = new WindowsMediaRenderer(timeline, outputPath, profile.Profile);

                    renderer.BeginRender(RenderingCompleted, new VideoRenderedAsyncState() { Renderer = renderer, Audio = audio, RenderCompleted = renderCompleted });
                }
            }
            catch (Exception ex)
            {
                Log.Error(ex.Message, ex);
                if (renderCompleted != null)
                {
                    foreach (var rc in renderCompleted)
                        rc(ex, new VideoRenderedEventArgs());
                }
            }
        }
        public void RenderWmvWithSampleTimeWatermark()
        {
            string outputFile = "RenderWmvWithSampleTimeWatermark.wmv";

            using (ITimeline timeline = new DefaultTimeline())
            {
                IGroup videoGroup = timeline.AddVideoGroup(32, 320, 240);
                ITrack videoTrack = videoGroup.AddTrack();

                IClip videoClip =
                    videoTrack.AddClip("transitions.wmv", GroupMediaType.Video, InsertPosition.Absolute, 0, 0, 2);

                IGroup audioGroup = timeline.AddAudioGroup();
                ITrack audioTrack = audioGroup.AddTrack();
                audioTrack.AddClip("testinput.mp3", GroupMediaType.Audio, InsertPosition.Absolute, 0, 0, 2);

                ICallbackParticipant[] videoParticipants =
                    new ICallbackParticipant[] {new SampleTimeWatermarkParticipant(32, 320, 240, true)};

                using (
                    WindowsMediaRenderer renderer =
                        new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo,
                                                 videoParticipants, null))
                {
                    renderer.Render();
                }
            }
        }
        public void FadeBetweenImages()
        {
            // generates a little slide-show, with audio track and fades between images.

            string outputFile = "FadeBetweenImages.wmv";

            using (ITimeline timeline = new DefaultTimeline())
            {
                IGroup group = timeline.AddVideoGroup(32, 160, 100);

                ITrack videoTrack = group.AddTrack();
                IClip clip1 = videoTrack.AddImage("image1.jpg", 0, 2); // play first image for a little while
                IClip clip2 = videoTrack.AddImage("image2.jpg", 0, 2); // and the next
                IClip clip3 = videoTrack.AddImage("image3.jpg", 0, 2); // and finally the last
                IClip clip4 = videoTrack.AddImage("image4.jpg", 0, 2); // and finally the last

                double halfDuration = 0.5;

                // fade out and back in
                group.AddTransition(clip2.Offset - halfDuration, halfDuration, StandardTransitions.CreateFade(), true);
                group.AddTransition(clip2.Offset, halfDuration, StandardTransitions.CreateFade(), false);

                // again
                group.AddTransition(clip3.Offset - halfDuration, halfDuration, StandardTransitions.CreateFade(), true);
                group.AddTransition(clip3.Offset, halfDuration, StandardTransitions.CreateFade(), false);

                // and again
                group.AddTransition(clip4.Offset - halfDuration, halfDuration, StandardTransitions.CreateFade(), true);
                group.AddTransition(clip4.Offset, halfDuration, StandardTransitions.CreateFade(), false);

                // add some audio
                ITrack audioTrack = timeline.AddAudioGroup().AddTrack();

                IClip audio =
                    audioTrack.AddAudio("testinput.wav", 0, videoTrack.Duration);

                // create an audio envelope effect, this will:
                // fade the audio from 0% to 100% in 1 second.
                // play at full volume until 1 second before the end of the track
                // fade back out to 0% volume
                audioTrack.AddEffect(0, audio.Duration,
                                     StandardEffects.CreateAudioEnvelope(1.0, 1.0, 1.0, audio.Duration));

                // render our slideshow out to a windows media file
                using (
                    var renderer =
                        new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo))
                {
                    renderer.Render();
                }
            }
        }
Exemple #4
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        private void button2_Click(object sender, EventArgs e)
        {
            string firstVideoFilePath = @"C:\a.avi";
            string secondVideoFilePath = @"C:\b.avi";
            string outputVideoPath = @"C:\output.avi";

            using (ITimeline timeline = new DefaultTimeline())
            {
                timeline.AddAudioGroup();
                IGroup group = timeline.AddVideoGroup(32, 600, 400);

                var firstVideoClip = group.AddTrack().AddVideo(firstVideoFilePath);
                var secondVideoClip = group.AddTrack().AddVideo(secondVideoFilePath, firstVideoClip.Duration);

                using(WindowsMediaRenderer renderer = new WindowsMediaRenderer(timeline, outputVideoPath,WindowsMediaProfiles.HighQualityVideo))
                {
                    renderer.Render();
                }
            }
        }
        public void AddInMemoryImageClipsToTrack()
        {
            var tempFiles = new StringCollection();

            Action<IClip> addClip =
                delegate(IClip clip)
                    {
                        if (tempFiles.Contains(clip.File.FileName))
                            Assert.Fail("TempFile: {0} duplicated", clip.File.FileName);
                    };

            string outputFile = "AddInMemoryImageClipsToTrack.wmv";

            Image image = Image.FromFile("image1.jpg");
            using (ITimeline timeline = new DefaultTimeline())
            {
                timeline.AddAudioGroup().AddTrack().AddAudio("testinput.wav", 0, 7.5);

                ITrack videoTrack = timeline.AddVideoGroup(24, 320, 200).AddTrack();
                addClip(videoTrack.AddImage(image)); // 0->1
                addClip(videoTrack.AddImage(image, 1)); // 2->3
                addClip(videoTrack.AddImage(image, 1, 0.5)); // 4->4.5
                addClip(videoTrack.AddImage(image, InsertPosition.Absolute, 5, 0, 1)); // 5->6
                IClip clip = videoTrack.AddImage("named", image, InsertPosition.Absolute, 7, 0.5, 1); // 7->7.5
                addClip(clip);

                Assert.AreEqual("named", clip.Name);
                Assert.AreEqual(7.5, videoTrack.Duration);

                using (
                    var renderer = new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo)
                    )
                {
                    renderer.Render();
                }
            }

            foreach (string file in tempFiles)
            {
                Assert.IsFalse(File.Exists(file));
            }
        }
        public void JumpVolume()
        {
            // and audible demonstration of the difference between interpolating
            // parameter values for an effect, and jumping directly to them.

            string outputFile = "JumpVolume.wma";

            using (ITimeline timeline = new DefaultTimeline())
            {
                IGroup group = timeline.AddAudioGroup();
                ITrack track = group.AddTrack();
                IClip clip = track.AddClip("testinput.mp3", GroupMediaType.Audio, InsertPosition.Relative, 0, 0, 10);

                var effectDefinition = new EffectDefinition(StandardEffects.AudioMixerEffect);

                var volumeParameter = new Parameter("Vol", 0.0, 2, 1.0);
                volumeParameter.Intervals.Add(new Interval(IntervalMode.Jump, 2.5, "0.2"));
                volumeParameter.Intervals.Add(new Interval(IntervalMode.Jump, 3.5, "0.8"));
                volumeParameter.Intervals.Add(new Interval(IntervalMode.Jump, 4.5, "0.2"));
                volumeParameter.Intervals.Add(new Interval(IntervalMode.Jump, 5, "1.0"));
                volumeParameter.Intervals.Add(new Interval(IntervalMode.Interpolate, clip.Duration, "0.0"));

                effectDefinition.Parameters.Add(volumeParameter);

                clip.AddEffect(0, clip.Duration, effectDefinition);

                using (
                    var renderer =
                        new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.MediumQualityAudio))
                {
                    renderer.Render();
                }
            }
        }
        public void WatermarkVideoClip()
        {
            // this demonstrates one way of watermarking a video clip...

            string outputFile = "WatermarkVideoClip.wmv";

            using (ITimeline timeline = new DefaultTimeline(15))
            {
                // greate our default audio track
                timeline.AddAudioGroup().AddTrack();

                // add a video group, 32bpp, 320x240 (32bpp required to allow for an alpha channel)
                IGroup videoGroup = timeline.AddVideoGroup(32, 320, 240);

                // add our default video track
                ITrack videoTrack = videoGroup.AddTrack();

                // add another video track, this will be used to contain our watermark image
                ITrack watermarkTrack = videoGroup.AddTrack();

                // add the video in "transitions.wmv" to the first video track, and the audio in "transitions.wmv"
                // to the first audio track.
                timeline.AddVideoWithAudio("transitions.wmv");

                // add the watermark image in, and apply it for the duration of the videoContent
                // this image will be stretched to fit the video clip, and in this case is a transparent gif.
                IClip watermarkClip = watermarkTrack.AddImage("testlogo.gif", 0, videoTrack.Duration);

                // add a alpha setter effect to the image, this will adjust the alpha of the image to be 0.5
                // of it's previous value - so the watermark is 50% transparent.
                watermarkClip.AddEffect(0, watermarkClip.Duration, StandardEffects.CreateAlphaSetterRamp(0.8));

                // add a transition to the watermark track, this allows the video clip to "shine through" the watermark,
                // base on the values present in the alpha channel of the watermark track.
                watermarkTrack.AddTransition(0, videoTrack.Duration,
                                             StandardTransitions.CreateKey(KeyTransitionType.Alpha, null, null, null,
                                                                           null,
                                                                           null),
                                             false);
                using (
                    // render it to windows media
                    var renderer =
                        new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo))
                {
                    renderer.Render();
                }
            }
        }
        public void PixelateAndIrisBetweenImages()
        {
            string outputFile = "PixelateAndIrisBetweenImages.wmv";

            using (ITimeline timeline = new DefaultTimeline())
            {
                timeline.AddAudioGroup().AddTrack().AddClip("testinput.wav", GroupMediaType.Audio,
                                                            InsertPosition.Relative, 0, 0, 17);

                IGroup group = timeline.AddVideoGroup(32, 160, 100);
                ITrack low = group.AddTrack();
                ITrack hi = group.AddTrack();
                hi.AddClip("image1.jpg", GroupMediaType.Image, InsertPosition.Absolute, 0, 0, 6);
                low.AddClip("image2.jpg", GroupMediaType.Image, InsertPosition.Absolute, 5, 0, 8);
                hi.AddClip("image3.jpg", GroupMediaType.Image, InsertPosition.Absolute, 11, 0, 6);

                // notice that we must apply "in" and "out" of the pixelation effect, to get the
                // desired effect, like the fade
                hi.AddTransition(5.0, 1.0, StandardTransitions.CreatePixelate(), true);
                hi.AddTransition(6.0, 1.0, StandardTransitions.CreatePixelate(), false);

                // the iris transition is a one shot
                hi.AddTransition(11.0, 2.0, StandardTransitions.CreateIris(), false);

                using (
                    var renderer =
                        new WindowsMediaRenderer(timeline, outputFile, WindowsMediaProfiles.HighQualityVideo))
                {
                    renderer.Render();
                }
            }
        }