Exemple #1
0
        private static void DisplayWinningGame()
        {
            Console.WriteLine("----------------------------");
            Console.WriteLine("Deck Layout  (Back to Front)");
            Console.WriteLine("----------------------------");

            Deck deck = Solitaire.GetWinningGame();

            foreach (Card c in deck)
            {
                Console.WriteLine(" - " + c.ToString());
            }
        }
        public static Deck GetWinningGame(int rows = 7, int pick = 1)
        {
            Deck deck = new Deck();
            bool winnable;

            do
            {
                deck.Shuffle();

                Solitaire solitaire = new Solitaire(deck);
                solitaire.Setup(rows, pick);

                winnable = solitaire.CanWin();
            } while (!winnable);

            return(deck);
        }
Exemple #3
0
        public static void Main(string[] args)
        {
            Console.WriteLine("============================");
            Console.WriteLine("=== Solitaire Calculator ===");
            Console.WriteLine("============================");

            int    numGames   = 1000;
            string outputFile = "solitaire.csv";

            Console.WriteLine("Generating " + numGames + " winning games of solitaire > " + outputFile);

            using (Stream s = File.Open(outputFile, FileMode.Create, FileAccess.ReadWrite, FileShare.Read))
                using (StreamWriter sw = new StreamWriter(s))
                {
                    for (int i = 0; i < numGames; i++)
                    {
                        Deck deck = Solitaire.GetWinningGame();
                        for (int j = 0; j < deck.Count; j++)
                        {
                            Card c = deck[j];

                            sw.Write(c.CodeName);
                            //sw.Write(c);

                            if (j < deck.Count - 1)
                            {
                                sw.Write(",");
                            }
                        }
                        sw.WriteLine();
                        Thread.Sleep(1);
                    }
                }

            Console.WriteLine("Press any key to continue...");
            Console.ReadKey();
        }