private void OnEnable()
 {
     this.gameConfiguration = (GameConfigurationBehaviour)this.target;
 }
Exemple #2
0
 /// <summary>
 ///   Loads the game configuration, if available.
 /// </summary>
 private void Awake()
 {
     if (this.GameConfiguration == null)
     {
         this.GameConfiguration =
             (GameConfigurationBehaviour)FindObjectOfType(typeof(GameConfigurationBehaviour));
     }
 }