sk_shader_new_bitmap() private méthode

private sk_shader_new_bitmap ( IntPtr src, SKShaderTileMode tmx, SKShaderTileMode tmy, IntPtr matrixZero ) : IntPtr
src System.IntPtr
tmx SKShaderTileMode
tmy SKShaderTileMode
matrixZero IntPtr
Résultat System.IntPtr
Exemple #1
0
 public static SKShader CreateBitmap(SKBitmap src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix)
 {
     if (src == null)
     {
         throw new ArgumentNullException(nameof(src));
     }
     return(GetObject <SKShader> (SkiaApi.sk_shader_new_bitmap(src.Handle, tmx, tmy, &localMatrix)));
 }
Exemple #2
0
 public static SKShader CreateBitmap(SKBitmap src, SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix)
 {
     return(GetObject <SKShader> (SkiaApi.sk_shader_new_bitmap(src.Handle, tmx, tmy, ref localMatrix)));
 }
Exemple #3
0
 public static SKShader CreateBitmap(SKBitmap src, SKShaderTileMode tmx, SKShaderTileMode tmy)
 {
     return(GetObject <SKShader> (SkiaApi.sk_shader_new_bitmap(src.Handle, tmx, tmy, IntPtr.Zero)));
 }