public ActionResult Index(int? tourId) { Tour tour = null; if (tourId.HasValue) { tour = (db.Tours.FirstOrDefault(t => t.Id == tourId.Value)); } if (tour == null) { var ip = Request.ServerVariables["REMOTE_ADDR"] ?? ""; tour = new Tour(ip); db.Tours.Add(tour); var game = new Game("Dynamo", "Hurricanes", "Field 1", "8:00 AM"); db.Games.Add(game); var tourGame = new TourGame { Game = game, Tour = tour }; db.TourGames.Add(tourGame); db.SaveChanges(); // create games for the tour return new RedirectToRouteResult(new RouteValueDictionary { { "controller", "Tours" }, { "tourId", tour.Id } }); } var inputModel = new TourInputModel { TourId = tour.Id }; return View(inputModel); }
public void InitTests() { var engine = new Game(4); engine.Init(); Assert.AreEqual(4, engine.GetPlayers().Count); Assert.AreEqual(7, engine.GetPlayerHand(0).Count); }
public void PlayRoundTest() { var engine = new Game(4); engine.Init(); engine.PlayRound(1); Assert.AreEqual(6, engine.GetPlayerHand(0).Count); }
public void PlayGameTest() { var engine = new Game(4); engine.Init(); engine.SimulateGame(); Assert.AreEqual(1, engine.GetPlayerHand(0).Count); }
public void PlayGameCardsPlayedTest() { var engine = new Game(4); engine.Init(); engine.SimulateGame(); var players = engine.GetPlayers(); for (int i = 0; i < players.Count; i++) Assert.AreEqual(6, players[i].PlayedCards.Count); }
public void CalculateScoreTest() { var engine = new Game(4); engine.Init(); engine.SimulateGame(); var players = engine.GetPlayers(); for (int i = 0; i < players.Count; i++) { Assert.Greater(players[i].FinalVictoryPoints, 0, String.Format("User {0} has 0 points of victory", i)); } }
public void SwapCardsTest() { var engine = new Game(4); engine.Init(); List<Card> initialCards_1 = new List<Card>(engine.GetPlayerHand(1)); engine.PlayRound(1); Assert.AreEqual(6, engine.GetPlayerHand(0).Count); var players = engine.GetPlayers(); for(int i = 0; i < players.Count; i++) Assert.AreEqual(1, players[i].PlayedCards.Count); Assert.AreEqual(6, players[1].Hand.Count); List<Card> initialCards = new List<Card>(players[0].Hand); initialCards.Add(players[1].PlayedCards.First()); var areEqual1 = Card.HandsAreEqual(initialCards_1, initialCards); Assert.AreEqual(true, areEqual1); }