public SWFrameModel(GObject ov, Skinner map, Style style)
        {
            obj = ov;
            box = new Rectangle((int)obj.X, (int)obj.Y, obj.Width, obj.Height);
            models = new List<SWFrameModel>();
            texture = map.getTexture(style, ov);

            //Add Gobjects inside if owns other elements
            if (ov.isOwner() == true)
            {
                List<GObject> p = new List<GObject>();
                p = obj.getAllObjectsOwned(p);

                //Create models for all

                foreach (GObject g in p)
                {
                    models.Add(new SWFrameModel(g, map, style));
                }
            }
        }