public Zombie(LineBatch lineBatch, Level level, Player player, Color color, float speed, bool rightSide) { this.lineBatch = lineBatch; this.level = level; this.player = player; this.color = color; this.speed = speed; this.position = Vector2.UnitY * lineBatch.getView().Top + Vector2.UnitX * (rightSide ? -level.offset.X + lineBatch.getView().Right : -level.offset.X); this.faceRight = !rightSide; this.rightHand = new Vector2(28, -56); this.moveValue = 0; }
public Spider(LineBatch lineBatch, Level level, Player player, Color color, float speed, float scale, bool rightSide) { this.lineBatch = lineBatch; this.level = level; this.player = player; this.color = color; this.speed = speed; this.scale = scale; this.position = Vector2.UnitY * lineBatch.getView().Top + Vector2.UnitX * (rightSide ? -level.offset.X + lineBatch.getView().Right : -level.offset.X); this.moveValue = 0; }