Exemple #1
0
        private bool GiveItems(Mobile from, Type type, int amt, StorageEntry entry)
        {
            int amount = amt;

            while (amount > 60000)
            {
                CommodityDeed deed = new CommodityDeed();
                Item          item = Loot.Construct(type);
                item.Amount = 60000;
                deed.SetCommodity(item);
                amount -= 60000;

                if (from.Backpack == null || !from.Backpack.TryDropItem(from, deed, false))
                {
                    deed.Delete();
                    return(false);
                }
                else
                {
                    entry.RemoveCommodity(type, 60000);
                }
            }

            CommodityDeed deed2 = new CommodityDeed();
            Item          item2 = Loot.Construct(type);

            item2.Amount = amount;
            deed2.SetCommodity(item2);

            if (from.Backpack == null || !from.Backpack.TryDropItem(from, deed2, false))
            {
                deed2.Delete();
                return(false);
            }
            else
            {
                entry.RemoveCommodity(type, amount);
            }

            return(true);
        }
        private bool GiveItems(Mobile from, Type type, int amt, StorageEntry entry)
        {
            int amount = amt;

            while (amount > 60000)
            {
                CommodityDeed deed = new CommodityDeed();
                Item item = Loot.Construct(type);
                item.Amount = 60000;
                deed.SetCommodity(item);
                amount -= 60000;

                if (from.Backpack == null || !from.Backpack.TryDropItem(from, deed, false))
                {
                    deed.Delete();
                    return false;
                }
                else
                    entry.RemoveCommodity(type, 60000);
            }

            CommodityDeed deed2 = new CommodityDeed();
            Item item2 = Loot.Construct(type);
            item2.Amount = amount;
            deed2.SetCommodity(item2);

            if (from.Backpack == null || !from.Backpack.TryDropItem(from, deed2, false))
            {
                deed2.Delete();
                return false;
            }
            else
                entry.RemoveCommodity(type, amount);

            return true;
        }