/// <summary> /// 添加客户端到集合 /// </summary> /// <param name="client"></param> public static void AddClient(ClientConnection client) { lock (m_Status) { m_Clients.Add(client.JID.ToString(), client); } }
public StreamInfo(Node node, ClientConnection client) { m_Node = node; m_Client = client; }
private void AcceptCallback(IAsyncResult ar) { allDone.Set(); try { Socket socketHandler = m_ListenSocket.EndAccept(ar); m_Log.Info(string.Format("来自:{0}的连接...",socketHandler.RemoteEndPoint.ToString())); ClientConnection conn = new ClientConnection(socketHandler); } catch { } }