public void QueueChunkSend(int x, int z, Player player) { ChunkSendQueue csq = new ChunkSendQueue(x, z, player); if (sendQueue.Contains(csq)) { return; } sendQueue.Add(csq); }
public void QueueChunkSend(int x, int z, Player player) { ChunkSendQueue csq = new ChunkSendQueue(x, z, player); if (sendQueue.Contains(csq)) return; sendQueue.Add(csq); }