static void Main(string[] args) { bool FirstTime = true; RockPaperScissorsData RPSData = new RockPaperScissorsData(); while (StillPlaying(FirstTime)) { FirstTime = false; Weapon ComputerChoice = RPSData.ChooseRandomWeapon(); Weapon UserChoice = GetUserChoice(); GameResult Result = RPSData.EvaluateWinner(ComputerChoice, UserChoice); DisplayWinner(ComputerChoice, Result); } Console.Read(); }
public Form1() { InitializeComponent(); _RPSData = new RockPaperScissorsData(); ResetBoard(); }