public static Matrix3D GetCameraTransform(Viewport3D viewport) { return(CameraInfo.GetTotalTransform(viewport.Camera, viewport.ActualWidth / viewport.ActualHeight)); }
public static Matrix3D GetCameraTransform(Viewport3DVisual vis) { return(CameraInfo.GetTotalTransform(vis.Camera, vis.Viewport.Size.Width / vis.Viewport.Size.Height)); }