public void OnDestroy() { this.partWizardWindow.Hide(); this.partWizardWindow = null; ToolbarController.Instance.Destroy(); this.toolbarControl = null; }
public void OnDestroy() { this.partWizardWindow.OnVisibleChanged -= partWizardWindow_OnVisibleChanged; this.partWizardWindow.Hide(); this.partWizardWindow = null; if (ToolbarIsStock) { GameEvents.onGUIApplicationLauncherReady.Remove(OnGUIAppLauncherReady); GameEvents.onGUIApplicationLauncherDestroyed.Remove(OnGUIAppLauncherDestroyed); } else { this.partWizardBlizzyButton.Destroy(); this.partWizardBlizzyButton = null; } }
public void Awake() { if (HighLogic.LoadedSceneIsEditor) { this.partWizardWindow = new PartWizardWindow(PartWizardPlugin.Name, PartWizardPlugin.Version); this.partWizardWindow.OnVisibleChanged += partWizardWindow_OnVisibleChanged; // Are we using Blizzy's Toolbar? ToolbarIsStock = bool.Parse(Configuration.GetValue(PartWizardPlugin.keyToolbarIsStock, "False")); if (ToolbarManager.ToolbarAvailable && !ToolbarIsStock) { this.toolbarIconActive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconActive, PartWizardPlugin.BlizzyToolbarIconActive); this.toolbarIconInactive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconInactive, PartWizardPlugin.BlizzyToolbarIconInactive); Configuration.SetValue(PartWizardPlugin.keyToolbarIsStock, ToolbarIsStock.ToString()); Configuration.SetValue(PartWizardPlugin.KeyToolbarIconActive, this.toolbarIconActive); Configuration.SetValue(PartWizardPlugin.KeyToolbarIconInactive, this.toolbarIconInactive); Configuration.Save(); this.partWizardBlizzyButton = ToolbarManager.Instance.add("PartWizardNS", "partWizardButton"); this.partWizardBlizzyButton.ToolTip = PartWizardPlugin.Name; this.partWizardBlizzyButton.OnClick += this.partWizardButton_Click; this.partWizardBlizzyButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR); this.UpdateToolbarIcon(); } else { // Blizzy toolbar not available, or Stock Toolbar selected Let's go stock :( ToolbarIsStock = true; GameEvents.onGUIApplicationLauncherReady.Add(OnGUIAppLauncherReady); GameEvents.onGUIApplicationLauncherDestroyed.Add(OnGUIAppLauncherDestroyed); this.toolbarIconActive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconActive, PartWizardPlugin.StockToolbarIconActive); this.toolbarIconInactive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconInactive, PartWizardPlugin.StockToolbarIconInactive); Configuration.SetValue(PartWizardPlugin.keyToolbarIsStock, ToolbarIsStock.ToString()); Configuration.SetValue(PartWizardPlugin.KeyToolbarIconActive, this.toolbarIconActive); Configuration.SetValue(PartWizardPlugin.KeyToolbarIconInactive, this.toolbarIconInactive); Configuration.Save(); } } }
public void Awake() { Instance = this; if (HighLogic.LoadedSceneIsEditor) { this.partWizardWindow = new PartWizardWindow(Version.FriendlyName, Version.Text); this.toolbarControl = Toolbar.Button.Create(this , ApplicationLauncher.AppScenes.VAB | ApplicationLauncher.AppScenes.SPH , UI.Icon.StockToolbarIconActive, UI.Icon.StockToolbarIconInactive , UI.Icon.BlizzyToolbarIconActive, UI.Icon.BlizzyToolbarIconInactive , Version.FriendlyName ); this.toolbarControl.Toolbar.Add(Toolbar.Button.ToolbarEvents.Kind.Active, new Toolbar.Button.Event(this.ToggleVisibility, this.ToggleVisibility)); ToolbarController.Instance.Add(this.toolbarControl); } }
public void Awake() { if(HighLogic.LoadedSceneIsEditor) { this.partWizardWindow = new PartWizardWindow(PartWizardPlugin.Name, PartWizardPlugin.Version); this.partWizardWindow.OnVisibleChanged += partWizardWindow_OnVisibleChanged; // Are we using Blizzy's Toolbar? ToolbarIsStock = Configuration.GetValue(PartWizardPlugin.KeyToolbarIsStock, false); if(ToolbarManager.ToolbarAvailable && !ToolbarIsStock) { this.toolbarIconActive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconActive, PartWizardPlugin.BlizzyToolbarIconActive); this.toolbarIconInactive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconInactive, PartWizardPlugin.BlizzyToolbarIconInactive); this.SaveToolbarConfiguration(); this.partWizardBlizzyButton = ToolbarManager.Instance.add("PartWizardNS", "partWizardButton"); this.partWizardBlizzyButton.ToolTip = PartWizardPlugin.Name; this.partWizardBlizzyButton.OnClick += this.partWizardButton_Click; this.partWizardBlizzyButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR); this.UpdateToolbarIcon(); } else { // Blizzy toolbar not available, or Stock Toolbar selected Let's go stock :( ToolbarIsStock = true; GameEvents.onGUIApplicationLauncherReady.Add(OnGUIAppLauncherReady); GameEvents.onGUIApplicationLauncherDestroyed.Add(OnGUIAppLauncherDestroyed); this.toolbarIconActive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconActive, PartWizardPlugin.StockToolbarIconActive); this.toolbarIconInactive = Configuration.GetValue(PartWizardPlugin.KeyToolbarIconInactive, PartWizardPlugin.StockToolbarIconInactive); this.SaveToolbarConfiguration(); } } }
public void OnDestroy() { this.partWizardWindow.OnVisibleChanged -= partWizardWindow_OnVisibleChanged; this.partWizardWindow.Hide(); this.partWizardWindow = null; if(ToolbarIsStock) { GameEvents.onGUIApplicationLauncherReady.Remove(OnGUIAppLauncherReady); GameEvents.onGUIApplicationLauncherDestroyed.Remove(OnGUIAppLauncherDestroyed); if(this.partWizardStockButton != null) { ApplicationLauncher.Instance.RemoveModApplication(this.partWizardStockButton); this.partWizardStockButton = null; } } else { this.partWizardBlizzyButton.Destroy(); this.partWizardBlizzyButton = null; } }