bool mk_ChangeMarkEvaluate(PPDCoreModel.IMarkInfo markInfo, EffectType effectType, bool missPress, bool release, Vector2 position) { PreEvaluate?.Invoke(markInfo, effectType, missPress, release, position); return(scriptManager.ProcessEvaluateManager.ProcessEvaluate(markInfo, effectType, missPress, release, position)); }
bool mk_CheckColorPosition(PPDCoreModel.IMarkInfo markInfo, float currentTime, float bpm) { return(scriptManager.CalculatePositionManager.Calculate(markInfo, currentTime, bpm)); }