public CheckedLock(VerifyingLockFactory enclosingInstance, Lock lock_Renamed)
			{
				InitBlock(enclosingInstance);
				this.lock_Renamed = lock_Renamed;
			}
			private void  InitBlock(VerifyingLockFactory enclosingInstance)
			{
				this.enclosingInstance = enclosingInstance;
			}
Exemple #3
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		public static void  Main(System.String[] args)
		{
			
			if (args.Length != 6)
			{
				System.Console.Out.WriteLine("\nUsage: java Mono.Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n");
				System.Environment.Exit(1);
			}
			
			int myID = System.Int32.Parse(args[0]);
			
			if (myID < 0 || myID > 255)
			{
				System.Console.Out.WriteLine("myID must be a unique int 0..255");
				System.Environment.Exit(1);
			}
			
			System.String verifierHost = args[1];
			int verifierPort = System.Int32.Parse(args[2]);
			System.String lockFactoryClassName = args[3];
			System.String lockDirName = args[4];
			int sleepTimeMS = System.Int32.Parse(args[5]);
			
			System.Type c;
			try
			{
				c = System.Type.GetType(lockFactoryClassName);
			}
			catch (System.Exception e)
			{
				throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName);
			}
			
			LockFactory lockFactory;
			try
			{
				lockFactory = (LockFactory) System.Activator.CreateInstance(c);
			}
			catch (System.UnauthorizedAccessException e)
			{
				throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName);
			}
			catch (System.InvalidCastException e)
			{
				throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
			}
			catch (System.Exception e)
			{
				throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
			}
			
			System.IO.DirectoryInfo lockDir = new System.IO.DirectoryInfo(lockDirName);
			
			if (lockFactory is NativeFSLockFactory)
			{
				((NativeFSLockFactory) lockFactory).SetLockDir(lockDir);
			}
			else if (lockFactory is SimpleFSLockFactory)
			{
				((SimpleFSLockFactory) lockFactory).SetLockDir(lockDir);
			}
			
			lockFactory.SetLockPrefix("test");
			
			LockFactory verifyLF = new VerifyingLockFactory((sbyte) myID, lockFactory, verifierHost, verifierPort);
			
			Lock l = verifyLF.MakeLock("test.lock");
			
			while (true)
			{
				
				bool obtained = false;
				
				try
				{
					obtained = l.Obtain(10);
				}
				catch (LockObtainFailedException e)
				{
					System.Console.Out.Write("x");
				}
				
				if (obtained)
				{
					System.Console.Out.Write("l");
					l.Release();
				}
				System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS));
			}
		}
Exemple #4
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        public static void  Main(System.String[] args)
        {
            if (args.Length != 6)
            {
                System.Console.Out.WriteLine("\nUsage: java Mono.Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n");
                System.Environment.Exit(1);
            }

            int myID = System.Int32.Parse(args[0]);

            if (myID < 0 || myID > 255)
            {
                System.Console.Out.WriteLine("myID must be a unique int 0..255");
                System.Environment.Exit(1);
            }

            System.String verifierHost = args[1];
            int           verifierPort = System.Int32.Parse(args[2]);

            System.String lockFactoryClassName = args[3];
            System.String lockDirName          = args[4];
            int           sleepTimeMS          = System.Int32.Parse(args[5]);

            System.Type c;
            try
            {
                c = System.Type.GetType(lockFactoryClassName);
            }
            catch (System.Exception e)
            {
                throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName);
            }

            LockFactory lockFactory;

            try
            {
                lockFactory = (LockFactory)System.Activator.CreateInstance(c);
            }
            catch (System.UnauthorizedAccessException e)
            {
                throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName);
            }
            catch (System.InvalidCastException e)
            {
                throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
            }
            catch (System.Exception e)
            {
                throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
            }

            System.IO.DirectoryInfo lockDir = new System.IO.DirectoryInfo(lockDirName);

            if (lockFactory is NativeFSLockFactory)
            {
                ((NativeFSLockFactory)lockFactory).SetLockDir(lockDir);
            }
            else if (lockFactory is SimpleFSLockFactory)
            {
                ((SimpleFSLockFactory)lockFactory).SetLockDir(lockDir);
            }

            lockFactory.SetLockPrefix("test");

            LockFactory verifyLF = new VerifyingLockFactory((sbyte)myID, lockFactory, verifierHost, verifierPort);

            Lock l = verifyLF.MakeLock("test.lock");

            while (true)
            {
                bool obtained = false;

                try
                {
                    obtained = l.Obtain(10);
                }
                catch (LockObtainFailedException e)
                {
                    System.Console.Out.Write("x");
                }

                if (obtained)
                {
                    System.Console.Out.Write("l");
                    l.Release();
                }
                System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS));
            }
        }
 public CheckedLock(VerifyingLockFactory enclosingInstance, Lock lock_Renamed)
 {
     InitBlock(enclosingInstance);
     this.lock_Renamed = lock_Renamed;
 }
 private void  InitBlock(VerifyingLockFactory enclosingInstance)
 {
     this.enclosingInstance = enclosingInstance;
 }