public static Queue<string> Serialize(Route route)
        {
            var result = new Queue<string>();
            if (route == null || route.Steps == null || route.Steps.Count < 1 ||
                route.Start == null || route.Start.Offset == null || route.Start.Position == null)
                return result;

            var steps = route.Steps.OrderByDescending(x => x.Order).ToList();
            Point current = route.Start.Position,
                  previous = route.Start.Offset,
                  next = steps[0].Point;

            for (var i = 0; i < steps.Count; i++) {
                if (i > 0) {
                    current = steps[i - 1].Point;
                    previous = i == 1
                                   ? route.Start.Position
                                   : steps[i - 2].Point;
                    next = steps[i].Point;
                }

                var currentVector = new Vector(previous, current);
                var nextVector = new Vector(current, next);
                if (i == 0)
                    currentVector.InvertDirection();
                var angle = currentVector.AngleBetween(nextVector);
                if (Math.Abs(angle) > AngleEpsilon)
                    result.Enqueue(RotateCommand(angle, route.Id.ToString(), steps[i].Id.ToString()));

                result.Enqueue(MoveCommand(nextVector.Absolute(), route.Scale, route.Id.ToString(), steps[i].Id.ToString()));
            }

            return result;
        }
Exemple #2
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 public RouteViewModel(Route route)
 {
     Route = route;
 }