protected override void OnCreate() { _uiContext = SynchronizationContext.Current; OpenGLLoggerManager.Configure(_uiContext); DllImports.Create(); InitMenu(); }
protected override void OnCreate() { _uiContext = SynchronizationContext.Current; OpenGlLoggerManager.Configure(_uiContext); _seekLogic = new SeekLogic(this); DllImports.Create(); InitializeKeyHandlersMap(); InitMenu(); }