public override void Load()
        {
            labelBox = new LabelBox(10);
            labelBox.Initialize();
            labelBox.Location = Vector2.Zero;
            labelBox.Text = "PLAYER1";
            this.AddControl(labelBox);

            this.KeyUp += new KeyEventHandler(UserProfileFrame_KeyUp);
            base.Load();
        }
        public override void Load()
        {
            CommandBox = new LabelBox(25);
            CommandBox.Initialize();
            CommandBox.Text = String.Empty;
            this.AddControl(CommandBox);

            this.KeyUp += new KeyEventHandler(EditorConsole_KeyUp);
            this.Selected += new ControlEventHandler(EditorConsole_Selected);
            this.Deselected += new ControlEventHandler(EditorConsole_Deselected);
            base.Load();
        }
        public OptionsMenuFrame()
            : base("Options")
        {
            TriviaQuestions = new Label(Vector2.UnitY * spacingConstant, "Add Trivia Questions: ");
            WindowSizeX = new Label(Vector2.UnitY * 2 * spacingConstant, "Window Size - X: ");
            WindowSizeY = new Label(Vector2.UnitY * 3 * spacingConstant, "Window Size - Y: ");
            PixelsPerMeter = new Label(Vector2.UnitY * 4 * spacingConstant, "Pixels Per Meter: ");

            trueFalseButton = new TrueFalseButton(false, Vector2.Zero);
            WindowSizeXBox = new LabelBox(3);
            WindowSizeYBox = new LabelBox(3);
            PixelsPerMeterBox = new LabelBox(2);

            EnterButton = new ImageButton(Vector2.Zero);

            userMessageFrame = new PopUpMenuFrame("Please Restart Game After Closing This Window \n Or Else, Your Changed Settings Will Not Occur");
        }
        public override void Load()
        {
            for (int i = 0; i < _inputs.Length; i++)
            {
                LabelBox labelBox = new LabelBox(20);
                labelBox.Initialize();
                labelBox.Text = "";
                labelBox.Location +=
                    Vector2.UnitY * ((controlSpacing + labelBox.ElementSize.Height ) * (2 * i + 1));

                Label label = new Label(
                    new Vector2(0, (controlSpacing + labelBox.ElementSize.Height) * 2 * i),
                    _inputs[i]+":");
                label.Initialize();

                this.AddControl(label);
                this.AddControl(labelBox);

                InputFields.Add(_inputs[i], labelBox);
            }

            this.KeyUp += new KeyEventHandler(UserProfileFrame_KeyUp);
            base.Load();
        }