public StrongAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public NullAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public GreaterHealAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public HyperbeamHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public WeakAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public LightningBoltAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public LifeTapAttack(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public DemoralizingShoutAttack(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 protected AttackHandler(AttackHandler nextLink)
 {
     NextLink = nextLink;
 }
 public LesserHealAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public IceConeAttackHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }
 public FireballHandler(AttackHandler nextLink)
     : base(nextLink)
 {
 }