Exemple #1
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		internal static IfcVertexBasedTextureMap Parse(string strDef) { IfcVertexBasedTextureMap m = new IfcVertexBasedTextureMap(); int ipos = 0; parseFields(m, ParserSTEP.SplitLineFields(strDef), ref ipos); return m; }
Exemple #2
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		internal IfcVertexBasedTextureMap(IfcVertexBasedTextureMap m) : base() { mTextureVertices = new List<int>(m.mTextureVertices.ToArray()); mTexturePoints = new List<int>(m.mTexturePoints.ToArray()); }
Exemple #3
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		internal static void parseFields(IfcVertexBasedTextureMap m, List<string> arrFields, ref int ipos) { m.mTextureVertices = ParserSTEP.SplitListLinks(arrFields[ipos++]); m.mTexturePoints = ParserSTEP.SplitListLinks(arrFields[ipos++]); }
Exemple #4
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 internal static void parseFields(IfcVertexBasedTextureMap m, List <string> arrFields, ref int ipos)
 {
     m.mTextureVertices = ParserSTEP.SplitListLinks(arrFields[ipos++]); m.mTexturePoints = ParserSTEP.SplitListLinks(arrFields[ipos++]);
 }
Exemple #5
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 internal static IfcVertexBasedTextureMap Parse(string strDef)
 {
     IfcVertexBasedTextureMap m = new IfcVertexBasedTextureMap(); int ipos = 0; parseFields(m, ParserSTEP.SplitLineFields(strDef), ref ipos); return(m);
 }
Exemple #6
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 internal IfcVertexBasedTextureMap(IfcVertexBasedTextureMap m) : base()
 {
     mTextureVertices = new List <int>(m.mTextureVertices.ToArray()); mTexturePoints = new List <int>(m.mTexturePoints.ToArray());
 }