Exemple #1
0
 // Draw enemy boss
 public override void Draw()
 {
     if (IsAlive && score.Points >= 1500)
     {
         //foreach (var item in bulletsR)
         //{
         //    item.Draw();
         //}
         //foreach (var item in bulletsL)
         //{
         //    item.Draw();
         //}
         for (int i = 0; i < bulletsR.Length; ++i)
         {
             bulletsR[i].Draw();
             bulletsL[i].Draw();
         }
         DrawShip();
         //lives.Clear();
         lives.Draw();
     }
     //if (this.Alive && this.score.Points >= 2500)
     //{
     //    for (int i = 0; i < bulletsR.Length; ++i)
     //    {
     //        bulletsR[i].Draw();
     //        bulletsL[i].Draw();
     //    }
     //    DrawShip();
     //}
 }
Exemple #2
0
 // Draw player
 public override void Draw()
 {
     if (bullets != null)
     {
         foreach (var item in bullets)
         {
             item.Draw();
         }
     }
     if (IsAlive)
     {
         ForegroundColor = ConsoleColor.Green;
         SetCursorPosition(X, Y);
         Write("+^+");
         CursorLeft -= 1;
         score.Draw();
         lives.Draw();
     }
 }