public static void Load(Game game)
        {
            shipStart = game.Content.Load<SoundEffect>(@"Sounds\Effects\ShipStart");
            Model skyboxModel = game.Content.Load<Model>(@"Skybox\Skybox");
            skybox = new Skybox(game.GraphicsDevice, skyboxModel);
            effect = new BasicEffect(game.GraphicsDevice);
            graphicsDevice = game.GraphicsDevice;

            Vector3 cameraPosition = new Vector3(0, 200, 500);
            galaxyCamera = new Camera(cameraPosition, new Vector3(0, 0, 0), 500, MathHelper.PiOver2);
        }
        /// <summary>
        /// Carica le texture e il font
        /// </summary>
        /// <param name="content"></param>
        public void Load(ContentManager content)
        {
            string GUIFolder = GraphicSettings.GetGUIFolder();
            font = content.Load<SpriteFont>(GUIFolder + "Consolas");

            Model skyboxModel = Game.Content.Load<Model>("Skybox/Skybox");
            skybox = new Skybox(Game.GraphicsDevice, skyboxModel);
            effect = new BasicEffect(Game.GraphicsDevice);

            title = Game.Content.Load<Texture2D>(GUIFolder + "TitleLogo");
            titlePosition = new Vector2(GraphicSettings.CenterScreen.X - title.Width / 2, 50);
            titleZoom = 0.01f;

            CreateInterface(GUIFolder);
        }