public Level(MyGame pGame, string pFileName) { _fileName = pFileName; thisgame = pGame; addPivots(); drawAll(); Camera cam1 = new Camera(player, this); AddChild(cam1); }
public Level(HeraGUN pGame, string pFileName, int pLevelPart) { levelPart = pLevelPart; _fileName = pFileName; thisgame = pGame; addPivots(); drawAll(); Camera cam1 = new Camera(player, this); AddChild(cam1); }