internal int Add(Symbol item) { return this.m_Array.Add(item); }
public Token(Symbol parent, object data) { this.m_Parent = parent; this.m_Data = data; this.State = 0; }
internal Token() { this.m_Parent = null; this.m_Data = null; this.State = 0; }
internal Production(Symbol head, short tableIndex) { this.m_Head = head; this.m_Handle = new SymbolList(); this.m_TableIndex = tableIndex; }