public static void Main() { ShapeFactory shape_factory = new SquareFactory(); IShape shape1 = shape_factory.GetShape(4); Console.WriteLine("Shape Area: " + shape1.Area()); Console.WriteLine("Shape Perimeter: " + shape1.Perimeter()); shape_factory = new CircleFactory(); IShape shape2 = shape_factory.GetShape(3); Console.WriteLine("Shape Area: " + shape2.Area()); Console.WriteLine("Shape Perimeter: " + shape2.Perimeter()); Console.ReadLine(); }
public static FactoryBase GetFactory(string shapeName) { FactoryBase factory; switch (shapeName) { case "Square": factory = new SquareFactory(); break; case "Triangle": factory = new TriangleFactory(); break; default: factory = null; break; } return(factory); }