public void CreatePlayerMini(PictureBox playerMap) { PlayerMini = new Mini(this); playerMap.Controls.Add(PlayerMini); PlayerMini.Hide(); PlayerMini.Location = Parent.PointToClient(Cursor.Position); PlayerMini.BackColor = Color.Transparent; PlayerMini.Image = null; PlayerMini.SizeMode = PictureBoxSizeMode.StretchImage; PlayerMini.BackgroundImage = miniImg; }
public void HideMini() { if (isDead) { KillMini(); } SetupMini(); PlayerMini.Hide(); PlayerMini.shown = false; shown = false; }