Exemple #1
0
			//ncrunch: no coverage start
			public void LoadData(BinaryReader dataReader)
			{
				int dataVersion = dataReader.ReadInt32();
				FramesPerSecond = dataReader.ReadSingle();
				int numberOfFrames = dataReader.ReadInt32();
				FramesData = new MeshAnimationFrameData[numberOfFrames];
				for (int i = 0; i < numberOfFrames; i++)
					FramesData[i] = new MeshAnimationFrameData(dataReader);
			}
Exemple #2
0
            //ncrunch: no coverage start
            public void LoadData(BinaryReader dataReader)
            {
                int dataVersion = dataReader.ReadInt32();

                FramesPerSecond = dataReader.ReadSingle();
                int numberOfFrames = dataReader.ReadInt32();

                FramesData = new MeshAnimationFrameData[numberOfFrames];
                for (int i = 0; i < numberOfFrames; i++)
                {
                    FramesData[i] = new MeshAnimationFrameData(dataReader);
                }
            }
Exemple #3
0
		//ncrunch: no coverage end

		public MeshAnimation(MeshAnimationCreationData creationData)
			: base("<GeneratedMeshAnimationCreationData>")
		{
			FramesPerSecond = creationData.FramesPerSecond;
			Frames = new MeshAnimationFrameData[creationData.NumberOfFrames];
		}
Exemple #4
0
        //ncrunch: no coverage end

        public MeshAnimation(MeshAnimationCreationData creationData)
            : base("<GeneratedMeshAnimationCreationData>")
        {
            FramesPerSecond = creationData.FramesPerSecond;
            Frames          = new MeshAnimationFrameData[creationData.NumberOfFrames];
        }