public static void BuildMenu(GameObject canvas) { parent = canvas; panel = new CanvasPanel(canvas, new Texture2D(1, 1), new Vector2(1920f - GUIController.Instance.images["EnemiesPBg"].width, 481f), Vector2.zero, new Rect(0, 0, 1, 1)); panel.AddText("Panel Label", "Enemies", new Vector2(125f, -25f), Vector2.zero, GUIController.Instance.trajanBold, 30); panel.AddText("Enemy Names", "", new Vector2(90f, 20f), Vector2.zero, GUIController.Instance.arial); panel.AddText("Enemy HP", "", new Vector2(300f, 20f), Vector2.zero, GUIController.Instance.arial); panel.AddPanel("Pause", GUIController.Instance.images["EnemiesPBg"], Vector2.zero, Vector2.zero, new Rect(0, 0, GUIController.Instance.images["EnemiesPBg"].width, GUIController.Instance.images["EnemiesPBg"].height)); panel.AddPanel("Play", GUIController.Instance.images["EnemiesBg"], new Vector2(57f, 0f), Vector2.zero, new Rect(0f, 0f, GUIController.Instance.images["EnemiesBg"].width, GUIController.Instance.images["EnemiesBg"].height)); for (int i = 1; i <= 14; i++) { panel.GetPanel("Pause").AddButton("Del" + i, GUIController.Instance.images["ButtonDel"], new Vector2(20f, 20f + (i - 1) * 15f), new Vector2(12f, 12f), DelClicked, new Rect(0, 0, GUIController.Instance.images["ButtonDel"].width, GUIController.Instance.images["ButtonDel"].height)); panel.GetPanel("Pause").AddButton("Clone" + i, GUIController.Instance.images["ButtonPlus"], new Vector2(40f, 20f + (i - 1) * 15f), new Vector2(12f, 12f), CloneClicked, new Rect(0, 0, GUIController.Instance.images["ButtonPlus"].width, GUIController.Instance.images["ButtonPlus"].height)); panel.GetPanel("Pause").AddButton("Inf" + i, GUIController.Instance.images["ButtonInf"], new Vector2(60f, 20f + (i - 1) * 15f), new Vector2(12f, 12f), InfClicked, new Rect(0, 0, GUIController.Instance.images["ButtonInf"].width, GUIController.Instance.images["ButtonInf"].height)); } panel.GetPanel("Pause").AddButton("Collision", GUIController.Instance.images["ButtonRect"], new Vector2(30f, 250f), Vector2.zero, CollisionClicked, new Rect(0, 0, GUIController.Instance.images["ButtonRect"].width, GUIController.Instance.images["ButtonRect"].height), GUIController.Instance.trajanBold, "Collision"); panel.GetPanel("Pause").AddButton("HP Bars", GUIController.Instance.images["ButtonRect"], new Vector2(125f, 250f), Vector2.zero, HPBarsClicked, new Rect(0, 0, GUIController.Instance.images["ButtonRect"].width, GUIController.Instance.images["ButtonRect"].height), GUIController.Instance.trajanBold, "HP Bars"); panel.GetPanel("Pause").AddButton("Auto", GUIController.Instance.images["ButtonRect"], new Vector2(220f, 250f), Vector2.zero, AutoClicked, new Rect(0, 0, GUIController.Instance.images["ButtonRect"].width, GUIController.Instance.images["ButtonRect"].height), GUIController.Instance.trajanBold, "Auto"); panel.GetPanel("Pause").AddButton("Scan", GUIController.Instance.images["ButtonRect"], new Vector2(315f, 250f), Vector2.zero, ScanClicked, new Rect(0, 0, GUIController.Instance.images["ButtonRect"].width, GUIController.Instance.images["ButtonRect"].height), GUIController.Instance.trajanBold, "Scan"); panel.FixRenderOrder(); }
public static void Update() { if (panel == null) { return; } if (DebugMod.GM.IsNonGameplayScene()) { if (panel.active) { panel.SetActive(false, true); } return; } if (DebugMod.settings.TopMenuVisible && !panel.active) { panel.SetActive(true, false); } else if (!DebugMod.settings.TopMenuVisible && panel.active) { panel.SetActive(false, true); } if (panel.GetPanel("Skills Panel").active) { RefreshSkillsMenu(); } if (panel.GetPanel("Items Panel").active) { RefreshItemsMenu(); } if (panel.GetPanel("Charms Panel").active) { panel.GetButton("Overcharm", "Charms Panel").SetTextColor(PlayerData.instance.overcharmed ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Kingsoul", "Charms Panel").UpdateText("Kingsoul: " + PlayerData.instance.royalCharmState); if (DebugMod.GrimmTroupe()) { panel.GetButton("Grimmchild", "Charms Panel").UpdateText("Grimmchild: " + PlayerData.instance.GetIntInternal("grimmChildLevel")); } } if (panel.GetPanel("Cheats Panel").active) { panel.GetButton("Infinite Jump", "Cheats Panel").SetTextColor(PlayerData.instance.infiniteAirJump ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Infinite Soul", "Cheats Panel").SetTextColor(DebugMod.infiniteSoul ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Infinite HP", "Cheats Panel").SetTextColor(DebugMod.infiniteHP ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Invincibility", "Cheats Panel").SetTextColor(PlayerData.instance.isInvincible ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Noclip", "Cheats Panel").SetTextColor(DebugMod.noclip ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Lock KeyBinds", "Cheats Panel").SetTextColor(DebugMod.KeyBindLock ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); } if (panel.GetPanel("Bosses Panel").active) { panel.GetButton("Failed Champ", "Bosses Panel").SetTextColor(PlayerData.instance.falseKnightDreamDefeated ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Soul Tyrant", "Bosses Panel").SetTextColor(PlayerData.instance.mageLordDreamDefeated ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetButton("Lost Kin", "Bosses Panel").SetTextColor(PlayerData.instance.infectedKnightDreamDefeated ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); if (DebugMod.GrimmTroupe()) { panel.GetButton("NK Grimm", "Bosses Panel").SetTextColor((PlayerData.instance.GetBoolInternal("killedNightmareGrimm") || PlayerData.instance.GetBoolInternal("destroyedNightmareLantern")) ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); } } if (panel.GetPanel("DreamGate Panel").active) { panel.GetPanel("DreamGate Panel").GetButton("Delete Item").SetTextColor(DreamGate.delMenu ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetPanel("DreamGate Panel").GetButton("Right1").UpdateText(""); panel.GetPanel("DreamGate Panel").GetButton("Right2").UpdateText(""); panel.GetPanel("DreamGate Panel").GetButton("Right3").UpdateText(""); panel.GetPanel("DreamGate Panel").GetButton("Right4").UpdateText(""); panel.GetPanel("DreamGate Panel").GetButton("Right5").UpdateText(""); panel.GetPanel("DreamGate Panel").GetButton("Right6").UpdateText(""); int i = 0; int buttonNum = 1; foreach (string entryName in DreamGate.dgData.Keys) { if (i >= DreamGate.scrollPosition) { panel.GetPanel("DreamGate Panel").GetButton("Right" + buttonNum).UpdateText(entryName); buttonNum++; if (buttonNum > 6) { break; } } i++; } } }
public static void Update() { if (panel == null) { return; } if (DebugMod.GM.IsNonGameplayScene()) { if (panel.active) { panel.SetActive(false, true); } return; } if (DebugMod.settings.EnemiesPanelVisible && !panel.active) { panel.SetActive(true, false); } else if (!DebugMod.settings.EnemiesPanelVisible && panel.active) { panel.SetActive(false, true); } if (DebugMod.settings.EnemiesPanelVisible && UIManager.instance.uiState == UIState.PLAYING && (panel.GetPanel("Pause").active || !panel.GetPanel("Play").active)) { panel.GetPanel("Pause").SetActive(false, true); panel.GetPanel("Play").SetActive(true, false); } else if (DebugMod.settings.EnemiesPanelVisible && UIManager.instance.uiState == UIState.PAUSED && (!panel.GetPanel("Pause").active || panel.GetPanel("Play").active)) { panel.GetPanel("Pause").SetActive(true, false); panel.GetPanel("Play").SetActive(false, true); } if (!panel.active && enemyPool.Count > 0) { Reset(); } if (panel.active) { CheckForAutoUpdate(); string enemyNames = ""; string enemyHP = ""; int enemyCount = 0; for (int i = 0; i < enemyPool.Count; i++) { EnemyData dat = enemyPool[i]; GameObject obj = dat.gameObject; if (obj == null || !obj.activeSelf) { if (obj == null) { dat.hpBar.Destroy(); dat.hitbox.Destroy(); enemyPool.RemoveAt(i); i--; } else { dat.hpBar.SetPosition(new Vector2(-1000f, -1000f)); } } else { int hp = dat.HM.hp; if (hp != dat.HP) { dat.SetHP(hp); if (hpBars) { Texture2D tex = new Texture2D(120, 40); for (int x = 0; x < 120; x++) { for (int y = 0; y < 40; y++) { if (x < 3 || x > 116 || y < 3 || y > 36) { tex.SetPixel(x, y, Color.black); } else { if ((float)hp / (float)dat.maxHP >= (x - 2f) / 117f) { tex.SetPixel(x, y, Color.red); } else { tex.SetPixel(x, y, new Color(255f, 255f, 255f, 0f)); } } } } tex.Apply(); dat.hpBar.UpdateBackground(tex, new Rect(0, 0, 120, 40)); } } if (hitboxes) { if ((dat.Spr as tk2dSprite).boxCollider2D != null) { BoxCollider2D boxCollider2D = (dat.Spr as tk2dSprite).boxCollider2D; Bounds bounds2 = boxCollider2D.bounds; float width = Math.Abs(bounds2.max.x - bounds2.min.x); float height = Math.Abs(bounds2.max.y - bounds2.min.y); Vector2 position = Camera.main.WorldToScreenPoint(boxCollider2D.transform.position + new Vector3(boxCollider2D.offset.x, boxCollider2D.offset.y, 0f)); Vector2 size = Camera.main.WorldToScreenPoint(boxCollider2D.transform.position + new Vector3(width, height, 0)); size -= position; Quaternion rot = boxCollider2D.transform.rotation; rot.eulerAngles = new Vector3(Mathf.Round(rot.eulerAngles.x / 90) * 90, Mathf.Round(rot.eulerAngles.y / 90) * 90, Mathf.Round(rot.eulerAngles.z / 90) * 90); Vector2 pivot = Camera.main.WorldToScreenPoint(boxCollider2D.transform.position); Vector2 pointA = Camera.main.WorldToScreenPoint((Vector2)boxCollider2D.transform.position + boxCollider2D.offset); pointA.x -= size.x / 2f; pointA.y -= size.y / 2f; Vector2 pointB = pointA + size; pointA = (Vector2)(rot * (pointA - pivot)) + pivot; pointB = (Vector2)(rot * (pointB - pivot)) + pivot; position = new Vector2(pointA.x <pointB.x?pointA.x : pointB.x, pointA.y> pointB.y ? pointA.y : pointB.y); size = new Vector2(Math.Abs(pointA.x - pointB.x), Math.Abs(pointA.y - pointB.y)); size.x *= 1920f / Screen.width; size.y *= 1080f / Screen.height; position.x *= 1920f / Screen.width; position.y *= 1080f / Screen.height; position.y = 1080f - position.y; dat.hitbox.SetPosition(position); dat.hitbox.ResizeBG(size); } if (!dat.hitbox.active) { dat.hitbox.SetActive(true, true); } } if (hpBars) { Vector2 enemyPos = Camera.main.WorldToScreenPoint(obj.transform.position); enemyPos.x *= 1920f / Screen.width; enemyPos.y *= 1080f / Screen.height; enemyPos.y = 1080f - enemyPos.y; Bounds bounds = (dat.Spr as tk2dSprite).GetBounds(); enemyPos.y -= (Camera.main.WorldToScreenPoint(bounds.max).y *(1080f / Screen.height) - Camera.main.WorldToScreenPoint(bounds.min).y *(1080f / Screen.height)) / 2f; enemyPos.x -= 60; dat.hpBar.SetPosition(enemyPos); dat.hpBar.GetText("HP").UpdateText(dat.HM.hp + "/" + dat.maxHP); if (!dat.hpBar.active) { dat.hpBar.SetActive(true, true); } } if (!hpBars && dat.hpBar.active) { dat.hpBar.SetActive(false, true); } if (!hitboxes && dat.hitbox.active) { dat.hitbox.SetActive(false, true); } if (++enemyCount <= 14) { enemyNames += obj.name + "\n"; enemyHP += dat.HM.hp + "/" + dat.maxHP + "\n"; } } } if (panel.GetPanel("Pause").active) { for (int i = 1; i <= 14; i++) { if (i <= enemyCount) { panel.GetPanel("Pause").GetButton("Del" + i).SetActive(true); panel.GetPanel("Pause").GetButton("Clone" + i).SetActive(true); panel.GetPanel("Pause").GetButton("Inf" + i).SetActive(true); } else { panel.GetPanel("Pause").GetButton("Del" + i).SetActive(false); panel.GetPanel("Pause").GetButton("Clone" + i).SetActive(false); panel.GetPanel("Pause").GetButton("Inf" + i).SetActive(false); } } panel.GetPanel("Pause").GetButton("Collision").SetTextColor(hitboxes ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetPanel("Pause").GetButton("HP Bars").SetTextColor(hpBars ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); panel.GetPanel("Pause").GetButton("Auto").SetTextColor(autoUpdate ? new Color(244f / 255f, 127f / 255f, 32f / 255f) : Color.white); } if (enemyCount > 14) { enemyNames += "And " + (enemyCount - 14) + " more"; } panel.GetText("Enemy Names").UpdateText(enemyNames); panel.GetText("Enemy HP").UpdateText(enemyHP); } }
public static void BuildMenu(GameObject canvas) { panel = new CanvasPanel(canvas, GUIController.Instance.images["ButtonsMenuBG"], new Vector2(1092f, 25f), Vector2.zero, new Rect(0f, 0f, GUIController.Instance.images["ButtonsMenuBG"].width, GUIController.Instance.images["ButtonsMenuBG"].height)); Rect buttonRect = new Rect(0, 0, GUIController.Instance.images["ButtonRect"].width, GUIController.Instance.images["ButtonRect"].height); //Main buttons panel.AddButton("Hide Menu", GUIController.Instance.images["ButtonRect"], new Vector2(46f, 28f), Vector2.zero, HideMenuClicked, buttonRect, GUIController.Instance.trajanBold, "Hide Menu"); panel.AddButton("Kill All", GUIController.Instance.images["ButtonRect"], new Vector2(146f, 28f), Vector2.zero, KillAllClicked, buttonRect, GUIController.Instance.trajanBold, "Kill All"); panel.AddButton("Set Spawn", GUIController.Instance.images["ButtonRect"], new Vector2(246f, 28f), Vector2.zero, SetSpawnClicked, buttonRect, GUIController.Instance.trajanBold, "Set Spawn"); panel.AddButton("Respawn", GUIController.Instance.images["ButtonRect"], new Vector2(346f, 28f), Vector2.zero, RespawnClicked, buttonRect, GUIController.Instance.trajanBold, "Respawn"); panel.AddButton("Dump Log", GUIController.Instance.images["ButtonRect"], new Vector2(446f, 28f), Vector2.zero, DumpLogClicked, buttonRect, GUIController.Instance.trajanBold, "Dump Log"); panel.AddButton("Cheats", GUIController.Instance.images["ButtonRect"], new Vector2(46f, 68f), Vector2.zero, CheatsClicked, buttonRect, GUIController.Instance.trajanBold, "Cheats"); panel.AddButton("Charms", GUIController.Instance.images["ButtonRect"], new Vector2(146f, 68f), Vector2.zero, CharmsClicked, buttonRect, GUIController.Instance.trajanBold, "Charms"); panel.AddButton("Skills", GUIController.Instance.images["ButtonRect"], new Vector2(246f, 68f), Vector2.zero, SkillsClicked, buttonRect, GUIController.Instance.trajanBold, "Skills"); panel.AddButton("Items", GUIController.Instance.images["ButtonRect"], new Vector2(346f, 68f), Vector2.zero, ItemsClicked, buttonRect, GUIController.Instance.trajanBold, "Items"); panel.AddButton("Bosses", GUIController.Instance.images["ButtonRect"], new Vector2(446f, 68f), Vector2.zero, BossesClicked, buttonRect, GUIController.Instance.trajanBold, "Bosses"); panel.AddButton("DreamGate", GUIController.Instance.images["ButtonRect"], new Vector2(546f, 68f), Vector2.zero, DreamGatePanelClicked, buttonRect, GUIController.Instance.trajanBold, "DreamGate"); //Dropdown panels panel.AddPanel("Cheats Panel", GUIController.Instance.images["DropdownBG"], new Vector2(45f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DropdownBG"].width, 240f)); panel.AddPanel("Charms Panel", GUIController.Instance.images["DropdownBG"], new Vector2(145f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DropdownBG"].width, 240f)); panel.AddPanel("Skills Panel", GUIController.Instance.images["DropdownBG"], new Vector2(245f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DropdownBG"].width, GUIController.Instance.images["DropdownBG"].height)); panel.AddPanel("Items Panel", GUIController.Instance.images["DropdownBG"], new Vector2(345f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DropdownBG"].width, GUIController.Instance.images["DropdownBG"].height)); panel.AddPanel("Bosses Panel", GUIController.Instance.images["DropdownBG"], new Vector2(445f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DropdownBG"].width, 200f)); panel.AddPanel("DreamGate Panel", GUIController.Instance.images["DreamGateDropdownBG"], new Vector2(545f, 75f), Vector2.zero, new Rect(0, 0, GUIController.Instance.images["DreamGateDropdownBG"].width, GUIController.Instance.images["DreamGateDropdownBG"].height)); //Cheats panel panel.GetPanel("Cheats Panel").AddButton("Infinite Jump", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 30f), Vector2.zero, InfiniteJumpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Infinite Jump", 10); panel.GetPanel("Cheats Panel").AddButton("Infinite Soul", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 60f), Vector2.zero, InfiniteSoulClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Infinite Soul", 10); panel.GetPanel("Cheats Panel").AddButton("Infinite HP", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 90f), Vector2.zero, InfiniteHPClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Infinite HP", 10); panel.GetPanel("Cheats Panel").AddButton("Invincibility", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 120f), Vector2.zero, InvincibilityClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Invincibility", 10); panel.GetPanel("Cheats Panel").AddButton("Noclip", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 150f), Vector2.zero, NoclipClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Noclip", 10); panel.GetPanel("Cheats Panel").AddButton("Kill Self", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 180f), Vector2.zero, KillSelfClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Kill Self", 10); panel.GetPanel("Cheats Panel").AddButton("Lock KeyBinds", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 210f), Vector2.zero, KeyBindLockClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Lock KeyBinds", 10); //Charms panel panel.GetPanel("Charms Panel").AddButton("All Charms", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 30f), Vector2.zero, AllCharmsClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "All Charms", 10); panel.GetPanel("Charms Panel").AddButton("Kingsoul", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 60f), Vector2.zero, KingsoulClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Kingsoul: " + PlayerData.instance.royalCharmState, 10); panel.GetPanel("Charms Panel").AddButton("Grimmchild", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 90f), Vector2.zero, GrimmchildClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Grimmchild: -", 9); panel.GetPanel("Charms Panel").AddButton("fHeart fix", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 120f), Vector2.zero, FragileHeartFixClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "fHeart fix", 10); panel.GetPanel("Charms Panel").AddButton("fGreed fix", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 150f), Vector2.zero, FragileGreedFixClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "fGreed fix", 10); panel.GetPanel("Charms Panel").AddButton("fStrength fix", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 180f), Vector2.zero, FragileStrengthFixClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "fStrength fix", 10); panel.GetPanel("Charms Panel").AddButton("Overcharm", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 210f), Vector2.zero, OvercharmClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Overcharm", 10); //Skills panel buttons panel.GetPanel("Skills Panel").AddButton("All Skills", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 30f), Vector2.zero, AllSkillsClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "All Skills", 10); panel.GetPanel("Skills Panel").AddButton("Scream", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 60f), Vector2.zero, ScreamClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Scream: " + PlayerData.instance.screamLevel, 10); panel.GetPanel("Skills Panel").AddButton("Fireball", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 90f), Vector2.zero, FireballClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Fireball: " + PlayerData.instance.fireballLevel, 10); panel.GetPanel("Skills Panel").AddButton("Quake", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 120f), Vector2.zero, QuakeClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Quake: " + PlayerData.instance.quakeLevel, 10); panel.GetPanel("Skills Panel").AddButton("Mothwing Cloak", GUIController.Instance.images["MothwingCloak"], new Vector2(5f, 150f), new Vector2(37f, 34f), MothwingCloakClicked, new Rect(0f, 0f, GUIController.Instance.images["MothwingCloak"].width, GUIController.Instance.images["MothwingCloak"].height)); panel.GetPanel("Skills Panel").AddButton("Mantis Claw", GUIController.Instance.images["MantisClaw"], new Vector2(43f, 150f), new Vector2(37f, 34f), MantisClawClicked, new Rect(0f, 0f, GUIController.Instance.images["MantisClaw"].width, GUIController.Instance.images["MantisClaw"].height)); panel.GetPanel("Skills Panel").AddButton("Monarch Wings", GUIController.Instance.images["MonarchWings"], new Vector2(5f, 194f), new Vector2(37f, 33f), MonarchWingsClicked, new Rect(0f, 0f, GUIController.Instance.images["MonarchWings"].width, GUIController.Instance.images["MonarchWings"].height)); panel.GetPanel("Skills Panel").AddButton("Crystal Heart", GUIController.Instance.images["CrystalHeart"], new Vector2(43f, 194f), new Vector2(37f, 34f), CrystalHeartClicked, new Rect(0f, 0f, GUIController.Instance.images["CrystalHeart"].width, GUIController.Instance.images["CrystalHeart"].height)); panel.GetPanel("Skills Panel").AddButton("Isma's Tear", GUIController.Instance.images["IsmasTear"], new Vector2(5f, 238f), new Vector2(37f, 40f), IsmasTearClicked, new Rect(0f, 0f, GUIController.Instance.images["IsmasTear"].width, GUIController.Instance.images["IsmasTear"].height)); panel.GetPanel("Skills Panel").AddButton("Dream Nail", GUIController.Instance.images["DreamNail1"], new Vector2(43f, 251f), new Vector2(37f, 59f), DreamNailClicked, new Rect(0f, 0f, GUIController.Instance.images["DreamNail1"].width, GUIController.Instance.images["DreamNail1"].height)); panel.GetPanel("Skills Panel").AddButton("Dream Gate", GUIController.Instance.images["DreamGate"], new Vector2(5f, 288f), new Vector2(37f, 36f), DreamGateClicked, new Rect(0f, 0f, GUIController.Instance.images["DreamGate"].width, GUIController.Instance.images["DreamGate"].height)); panel.GetPanel("Skills Panel").AddButton("Great Slash", GUIController.Instance.images["NailArt_GreatSlash"], new Vector2(5f, 329f), new Vector2(23f, 23f), GreatSlashClicked, new Rect(0f, 0f, GUIController.Instance.images["NailArt_GreatSlash"].width, GUIController.Instance.images["NailArt_GreatSlash"].height)); panel.GetPanel("Skills Panel").AddButton("Dash Slash", GUIController.Instance.images["NailArt_DashSlash"], new Vector2(33f, 329f), new Vector2(23f, 23f), DashSlashClicked, new Rect(0f, 0f, GUIController.Instance.images["NailArt_DashSlash"].width, GUIController.Instance.images["NailArt_DashSlash"].height)); panel.GetPanel("Skills Panel").AddButton("Cyclone Slash", GUIController.Instance.images["NailArt_CycloneSlash"], new Vector2(61f, 329f), new Vector2(23f, 23f), CycloneSlashClicked, new Rect(0f, 0f, GUIController.Instance.images["NailArt_CycloneSlash"].width, GUIController.Instance.images["NailArt_CycloneSlash"].height)); //Skills panel button glow panel.GetPanel("Skills Panel").AddImage("Mothwing Cloak Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 145f), new Vector2(47f, 44f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Mantis Claw Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 145f), new Vector2(47f, 44f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Monarch Wings Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 189f), new Vector2(47f, 43f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Crystal Heart Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 189f), new Vector2(47f, 44f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Isma's Tear Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 233f), new Vector2(47f, 50f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Dream Nail Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 246f), new Vector2(47f, 69f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Dream Gate Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 283f), new Vector2(47f, 46f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Great Slash Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 324f), new Vector2(33f, 33f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Dash Slash Glow", GUIController.Instance.images["BlueGlow"], new Vector2(28f, 324f), new Vector2(33f, 33f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Skills Panel").AddImage("Cyclone Slash Glow", GUIController.Instance.images["BlueGlow"], new Vector2(56f, 324f), new Vector2(33f, 33f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); //Items panel panel.GetPanel("Items Panel").AddButton("Pale Ore", GUIController.Instance.images["PaleOre"], new Vector2(5f, 30f), new Vector2(23f, 22f), PaleOreClicked, new Rect(0, 0, GUIController.Instance.images["PaleOre"].width, GUIController.Instance.images["PaleOre"].height)); panel.GetPanel("Items Panel").AddButton("Simple Key", GUIController.Instance.images["SimpleKey"], new Vector2(33f, 30f), new Vector2(23f, 23f), SimpleKeyClicked, new Rect(0, 0, GUIController.Instance.images["SimpleKey"].width, GUIController.Instance.images["SimpleKey"].height)); panel.GetPanel("Items Panel").AddButton("Rancid Egg", GUIController.Instance.images["RancidEgg"], new Vector2(61f, 30f), new Vector2(23f, 30f), RancidEggClicked, new Rect(0, 0, GUIController.Instance.images["RancidEgg"].width, GUIController.Instance.images["RancidEgg"].height)); panel.GetPanel("Items Panel").AddButton("Geo", GUIController.Instance.images["Geo"], new Vector2(5f, 63f), new Vector2(23f, 23f), GeoClicked, new Rect(0, 0, GUIController.Instance.images["Geo"].width, GUIController.Instance.images["Geo"].height)); panel.GetPanel("Items Panel").AddButton("Essence", GUIController.Instance.images["Essence"], new Vector2(33f, 63f), new Vector2(23f, 23f), EssenceClicked, new Rect(0, 0, GUIController.Instance.images["Essence"].width, GUIController.Instance.images["Essence"].height)); panel.GetPanel("Items Panel").AddButton("Lantern", GUIController.Instance.images["Lantern"], new Vector2(5f, 96f), new Vector2(37f, 41f), LanternClicked, new Rect(0, 0, GUIController.Instance.images["Lantern"].width, GUIController.Instance.images["Lantern"].height)); panel.GetPanel("Items Panel").AddButton("Tram Pass", GUIController.Instance.images["TramPass"], new Vector2(43f, 96f), new Vector2(37f, 27f), TramPassClicked, new Rect(0, 0, GUIController.Instance.images["TramPass"].width, GUIController.Instance.images["TramPass"].height)); panel.GetPanel("Items Panel").AddButton("Map & Quill", GUIController.Instance.images["MapQuill"], new Vector2(5f, 147f), new Vector2(37f, 30f), MapQuillClicked, new Rect(0, 0, GUIController.Instance.images["MapQuill"].width, GUIController.Instance.images["MapQuill"].height)); panel.GetPanel("Items Panel").AddButton("City Crest", GUIController.Instance.images["CityKey"], new Vector2(43f, 147f), new Vector2(37f, 50f), CityKeyClicked, new Rect(0, 0, GUIController.Instance.images["CityKey"].width, GUIController.Instance.images["CityKey"].height)); panel.GetPanel("Items Panel").AddButton("Sly Key", GUIController.Instance.images["SlyKey"], new Vector2(5f, 207f), new Vector2(37f, 39f), SlyKeyClicked, new Rect(0, 0, GUIController.Instance.images["SlyKey"].width, GUIController.Instance.images["SlyKey"].height)); panel.GetPanel("Items Panel").AddButton("Elegant Key", GUIController.Instance.images["ElegantKey"], new Vector2(43f, 207f), new Vector2(37f, 36f), ElegantKeyClicked, new Rect(0, 0, GUIController.Instance.images["ElegantKey"].width, GUIController.Instance.images["ElegantKey"].height)); panel.GetPanel("Items Panel").AddButton("Love Key", GUIController.Instance.images["LoveKey"], new Vector2(5f, 256f), new Vector2(37f, 36f), LoveKeyClicked, new Rect(0, 0, GUIController.Instance.images["LoveKey"].width, GUIController.Instance.images["LoveKey"].height)); panel.GetPanel("Items Panel").AddButton("King's Brand", GUIController.Instance.images["Kingsbrand"], new Vector2(43f, 256f), new Vector2(37f, 35f), KingsbrandClicked, new Rect(0, 0, GUIController.Instance.images["Kingsbrand"].width, GUIController.Instance.images["Kingsbrand"].height)); panel.GetPanel("Items Panel").AddButton("Bullshit Flower", GUIController.Instance.images["Flower"], new Vector2(5f, 302f), new Vector2(37f, 35f), FlowerClicked, new Rect(0, 0, GUIController.Instance.images["Flower"].width, GUIController.Instance.images["Flower"].height)); //Items panel button glow panel.GetPanel("Items Panel").AddImage("Lantern Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 91f), new Vector2(47f, 51f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Tram Pass Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 91f), new Vector2(47f, 37f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Map & Quill Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 142f), new Vector2(47f, 40f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("City Crest Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 142f), new Vector2(47f, 60f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Sly Key Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 202f), new Vector2(47f, 49f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Elegant Key Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 202f), new Vector2(47f, 46f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Love Key Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 251f), new Vector2(47f, 46f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("King's Brand Glow", GUIController.Instance.images["BlueGlow"], new Vector2(38f, 251f), new Vector2(47f, 45f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); panel.GetPanel("Items Panel").AddImage("Bullshit Flower Glow", GUIController.Instance.images["BlueGlow"], new Vector2(0f, 297f), new Vector2(47f, 45f), new Rect(0f, 0f, GUIController.Instance.images["BlueGlow"].width, GUIController.Instance.images["BlueGlow"].height)); //Boss panel panel.GetPanel("Bosses Panel").AddButton("Respawn Boss", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 30f), Vector2.zero, RespawnBossClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Respawn Boss", 10); panel.GetPanel("Bosses Panel").AddButton("Respawn Ghost", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 50f), Vector2.zero, RespawnGhostClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Respawn Ghost", 9); panel.GetPanel("Bosses Panel").AddButton("Failed Champ", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 110f), Vector2.zero, FailedChampClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Failed Champ", 10); panel.GetPanel("Bosses Panel").AddButton("Soul Tyrant", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 130f), Vector2.zero, SoulTyrantClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Soul Tyrant", 10); panel.GetPanel("Bosses Panel").AddButton("Lost Kin", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 150f), Vector2.zero, LostKinClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Lost Kin", 10); panel.GetPanel("Bosses Panel").AddButton("NK Grimm", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 180f), Vector2.zero, NKGrimmClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "NK Grimm", 10); //Dream gate left panel panel.GetPanel("DreamGate Panel").AddButton("Read Data", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 30f), Vector2.zero, ReadDataClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Read Data", 10); panel.GetPanel("DreamGate Panel").AddButton("Save Data", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 50f), Vector2.zero, SaveDataClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Save Data", 10); panel.GetPanel("DreamGate Panel").AddButton("Delete Item", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 70f), Vector2.zero, DeleteItemClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Delete Item", 10); panel.GetPanel("DreamGate Panel").AddButton("Add Item", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(5f, 90f), Vector2.zero, AddItemClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.trajanNormal, "Add Item", 10); //Dream gate right panel panel.GetPanel("DreamGate Panel").AddButton("Right1", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 30f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); panel.GetPanel("DreamGate Panel").AddButton("Right2", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 50f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); panel.GetPanel("DreamGate Panel").AddButton("Right3", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 70f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); panel.GetPanel("DreamGate Panel").AddButton("Right4", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 90f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); panel.GetPanel("DreamGate Panel").AddButton("Right5", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 110f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); panel.GetPanel("DreamGate Panel").AddButton("Right6", GUIController.Instance.images["ButtonRectEmpty"], new Vector2(90f, 130f), Vector2.zero, SetWarpClicked, new Rect(0f, 0f, 80f, 20f), GUIController.Instance.arial, ""); //Dream gate scroll panel.GetPanel("DreamGate Panel").AddButton("Scroll Up", GUIController.Instance.images["ScrollBarArrowUp"], new Vector2(180f, 30f), Vector2.zero, ScrollUpClicked, new Rect(0f, 0f, GUIController.Instance.images["ScrollBarArrowUp"].width, GUIController.Instance.images["ScrollBarArrowUp"].height)); panel.GetPanel("DreamGate Panel").AddButton("Scroll Down", GUIController.Instance.images["ScrollBarArrowDown"], new Vector2(180f, 130f), Vector2.zero, ScrollDownClicked, new Rect(0f, 0f, GUIController.Instance.images["ScrollBarArrowDown"].width, GUIController.Instance.images["ScrollBarArrowDown"].height)); panel.FixRenderOrder(); }