public PlaySelectScreen() : base("") { IsPopup = false; MenuEntry BreakoutEntry = new MenuEntry("Breakout Mode"); MenuEntry AssaultEntry = new MenuEntry("Assault Mode"); BreakoutEntry.Selected += BreakoutEntrySelected; AssaultEntry.Selected += AssaultEntrySelected; MenuEntries.Add(BreakoutEntry); MenuEntries.Add(AssaultEntry); }
public PauseMenuScreen() : base("") { IsPopup = true; MenuEntry resumeGameMenuEntry = new MenuEntry("Resume"); MenuEntry controlsGameMenuEntry = new MenuEntry("Controls"); MenuEntry quitGameMenuEntry = new MenuEntry("End Game"); resumeGameMenuEntry.Selected += OnCancel; controlsGameMenuEntry.Selected += controlsMenuEntrySelected; quitGameMenuEntry.Selected += QuitGameMenuEntrySelected; MenuEntries.Add(resumeGameMenuEntry); MenuEntries.Add(controlsGameMenuEntry); MenuEntries.Add(quitGameMenuEntry); }
public MainMenuScreen() : base("") { MenuEntry playGameMenuEntry = new MenuEntry("Play"); MenuEntry prologueMenuEntry = new MenuEntry("Mission Briefing"); MenuEntry instructionsMenuEntry = new MenuEntry("Instructions"); MenuEntry controlsMenuEntry = new MenuEntry("Controls"); MenuEntry exitMenuEntry = new MenuEntry("Quit Game"); playGameMenuEntry.Selected += PlayGameMenuEntrySelected; prologueMenuEntry.Selected += PrologueMenuEntrySelected; instructionsMenuEntry.Selected += InstructionsMenuEntrySelected; controlsMenuEntry.Selected += controlsMenuEntrySelected; exitMenuEntry.Selected += OnCancel; MenuEntries.Add(playGameMenuEntry); MenuEntries.Add(prologueMenuEntry); MenuEntries.Add(instructionsMenuEntry); MenuEntries.Add(controlsMenuEntry); MenuEntries.Add(exitMenuEntry); }