public static void LoadInitialLevel(GameLevel pLevel)
 {
     Loading = true;
     currentLevel = pLevel;
     currentLevel.Load();
     Loading = false;
 }
 public static void SwitchLevel(GameLevel pLevel)
 {
     Loading = true;
     currentLevel.Unload();
     currentLevel = null;
     currentLevel = pLevel;
     currentLevel.Load();
     Loading = false;
 }