public Team() { teamLeader = new TeamLeader("Alex"); workers = new List <Worker> { new Worker("Genrix"), new Worker("Jon"), new Worker("Mila"), new Worker("Frederih"), new Worker("Jec") }; }
public void BuildHoude(House house, TeamLeader teamLeader) { if (house.basement == null) { Basement basement = new Basement(); basement.Part(house); teamLeader.report.Add($"Worker {Name} builded is basement"); } else if (house.walls == null || house.walls.Count < 4) { if (house.walls == null) { house.walls = new List <Walls>(); } Walls walls = new Walls(); walls.Part(house); teamLeader.report.Add($"Worker {Name} builded is walls"); } else if (house.roof == null) { Roof roof = new Roof(); roof.Part(house); teamLeader.report.Add($"Worker {Name} builded is roof"); } else if (house.window == null || house.window.Count < 4) { if (house.window == null) { house.window = new List <Window>(); } Window window = new Window(); window.Part(house); teamLeader.report.Add($"Worker {Name} builded is window"); } else if (house.door == null) { Door door = new Door(); door.Part(house); teamLeader.report.Add($"Worker {Name} builded is door"); } }