Exemple #1
0
        public float GetMarginNonVirtual()
        {
            switch (m_shapeType)
            {
            case BroadphaseNativeTypes.SPHERE_SHAPE_PROXYTYPE:
            {
                SphereShape sphereShape = this as SphereShape;
                return(sphereShape.GetRadius());
            }

            case BroadphaseNativeTypes.BOX_SHAPE_PROXYTYPE:
            {
                BoxShape convexShape = this as BoxShape;
                return(convexShape.GetMarginNV());
            }

            case BroadphaseNativeTypes.TRIANGLE_SHAPE_PROXYTYPE:
            {
                TriangleShape triangleShape = this as TriangleShape;
                return(triangleShape.GetMarginNV());
            }

            case BroadphaseNativeTypes.CYLINDER_SHAPE_PROXYTYPE:
            {
                CylinderShape cylShape = this as CylinderShape;
                return(cylShape.GetMarginNV());
            }

            case BroadphaseNativeTypes.CAPSULE_SHAPE_PROXYTYPE:
            {
                CapsuleShape capsuleShape = this as CapsuleShape;
                return(capsuleShape.GetMarginNV());
            }

            case BroadphaseNativeTypes.CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE:
            /* fall through */
            case BroadphaseNativeTypes.CONVEX_HULL_SHAPE_PROXYTYPE:
            {
                PolyhedralConvexShape convexHullShape = this as PolyhedralConvexShape;
                return(convexHullShape.GetMarginNV());
            }

            default:
                return(this.GetMargin());
            }

            // should never reach here
            Debug.Assert(false);
            return(0.0f);
        }
        public override void ProcessCollision(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
        {
            if (m_manifoldPtr == null)
            {
                //swapped?
                m_manifoldPtr = m_dispatcher.GetNewManifold(body0, body1);
                m_ownManifold = true;
            }
            //resultOut = new ManifoldResult();
            resultOut.SetPersistentManifold(m_manifoldPtr);

            //comment-out next line to test multi-contact generation
            //resultOut.GetPersistentManifold().ClearManifold();


            ConvexShape    min0 = body0.GetCollisionShape() as ConvexShape;
            ConvexShape    min1 = body1.GetCollisionShape() as ConvexShape;
            IndexedVector3 normalOnB;
            IndexedVector3 pointOnBWorld;

#if !BT_DISABLE_CAPSULE_CAPSULE_COLLIDER
            if ((min0.GetShapeType() == BroadphaseNativeTypes.CAPSULE_SHAPE_PROXYTYPE) && (min1.GetShapeType() == BroadphaseNativeTypes.CAPSULE_SHAPE_PROXYTYPE))
            {
                CapsuleShape capsuleA = min0 as CapsuleShape;
                CapsuleShape capsuleB = min1 as CapsuleShape;
                //IndexedVector3 localScalingA = capsuleA.GetLocalScaling();
                //IndexedVector3 localScalingB = capsuleB.GetLocalScaling();

                float threshold = m_manifoldPtr.GetContactBreakingThreshold();

                float dist = CapsuleCapsuleDistance(out normalOnB, out pointOnBWorld, capsuleA.GetHalfHeight(), capsuleA.GetRadius(),
                                                    capsuleB.GetHalfHeight(), capsuleB.GetRadius(), capsuleA.GetUpAxis(), capsuleB.GetUpAxis(),
                                                    body0.GetWorldTransform(), body1.GetWorldTransform(), threshold);

                if (dist < threshold)
                {
                    Debug.Assert(normalOnB.LengthSquared() >= (MathUtil.SIMD_EPSILON * MathUtil.SIMD_EPSILON));
                    resultOut.AddContactPoint(ref normalOnB, ref pointOnBWorld, dist);
                }
                resultOut.RefreshContactPoints();
                return;
            }
#endif //BT_DISABLE_CAPSULE_CAPSULE_COLLIDER



#if USE_SEPDISTANCE_UTIL2
            if (dispatchInfo.m_useConvexConservativeDistanceUtil)
            {
                m_sepDistance.updateSeparatingDistance(body0.getWorldTransform(), body1.getWorldTransform());
            }

            if (!dispatchInfo.m_useConvexConservativeDistanceUtil || m_sepDistance.getConservativeSeparatingDistance() <= 0.f)
#endif //USE_SEPDISTANCE_UTIL2

            {
                ClosestPointInput input = ClosestPointInput.Default();

                using (GjkPairDetector gjkPairDetector = BulletGlobals.GjkPairDetectorPool.Get())
                {
                    gjkPairDetector.Initialize(min0, min1, m_simplexSolver, m_pdSolver);
                    //TODO: if (dispatchInfo.m_useContinuous)
                    gjkPairDetector.SetMinkowskiA(min0);
                    gjkPairDetector.SetMinkowskiB(min1);

#if USE_SEPDISTANCE_UTIL2
                    if (dispatchInfo.m_useConvexConservativeDistanceUtil)
                    {
                        input.m_maximumDistanceSquared = float.MaxValue;
                    }
                    else
#endif //USE_SEPDISTANCE_UTIL2
                    {
                        input.m_maximumDistanceSquared  = min0.GetMargin() + min1.GetMargin() + m_manifoldPtr.GetContactBreakingThreshold();
                        input.m_maximumDistanceSquared *= input.m_maximumDistanceSquared;
                    }

                    //input.m_stackAlloc = dispatchInfo.m_stackAllocator;
                    input.m_transformA = body0.GetWorldTransform();
                    input.m_transformB = body1.GetWorldTransform();


                    if (min0.IsPolyhedral() && min1.IsPolyhedral())
                    {
                        DummyResult dummy = new DummyResult();


                        PolyhedralConvexShape polyhedronA = min0 as PolyhedralConvexShape;
                        PolyhedralConvexShape polyhedronB = min1 as PolyhedralConvexShape;
                        if (polyhedronA.GetConvexPolyhedron() != null && polyhedronB.GetConvexPolyhedron() != null)
                        {
                            float threshold = m_manifoldPtr.GetContactBreakingThreshold();

                            float          minDist             = float.MinValue;
                            IndexedVector3 sepNormalWorldSpace = new IndexedVector3(0, 1, 0);
                            bool           foundSepAxis        = true;

                            if (dispatchInfo.m_enableSatConvex)
                            {
                                foundSepAxis = PolyhedralContactClipping.FindSeparatingAxis(
                                    polyhedronA.GetConvexPolyhedron(), polyhedronB.GetConvexPolyhedron(),
                                    body0.GetWorldTransform(),
                                    body1.GetWorldTransform(),
                                    out sepNormalWorldSpace);
                            }
                            else
                            {
#if ZERO_MARGIN
                                gjkPairDetector.SetIgnoreMargin(true);
                                gjkPairDetector.GetClosestPoints(input, resultOut, dispatchInfo.m_debugDraw);
#else
                                gjkPairDetector.GetClosestPoints(ref input, dummy, dispatchInfo.m_debugDraw);
#endif

                                float l2 = gjkPairDetector.GetCachedSeparatingAxis().LengthSquared();
                                if (l2 > MathUtil.SIMD_EPSILON)
                                {
                                    sepNormalWorldSpace = gjkPairDetector.GetCachedSeparatingAxis() * (1.0f / l2);
                                    //minDist = -1e30f;//gjkPairDetector.getCachedSeparatingDistance();
                                    minDist = gjkPairDetector.GetCachedSeparatingDistance() - min0.GetMargin() - min1.GetMargin();

#if ZERO_MARGIN
                                    foundSepAxis = true;    //gjkPairDetector.getCachedSeparatingDistance()<0.f;
#else
                                    foundSepAxis = gjkPairDetector.GetCachedSeparatingDistance() < (min0.GetMargin() + min1.GetMargin());
#endif
                                }
                            }
                            if (foundSepAxis)
                            {
                                //				printf("sepNormalWorldSpace=%f,%f,%f\n",sepNormalWorldSpace.getX(),sepNormalWorldSpace.getY(),sepNormalWorldSpace.getZ());

                                PolyhedralContactClipping.ClipHullAgainstHull(sepNormalWorldSpace, polyhedronA.GetConvexPolyhedron(), polyhedronB.GetConvexPolyhedron(),
                                                                              body0.GetWorldTransform(),
                                                                              body1.GetWorldTransform(), minDist - threshold, threshold, resultOut);
                            }
                            if (m_ownManifold)
                            {
                                resultOut.RefreshContactPoints();
                            }

                            return;
                        }
                        else
                        {
                            //we can also deal with convex versus triangle (without connectivity data)
                            if (polyhedronA.GetConvexPolyhedron() != null && polyhedronB.GetShapeType() == BroadphaseNativeTypes.TRIANGLE_SHAPE_PROXYTYPE)
                            {
                                m_vertices.Clear();
                                TriangleShape tri = polyhedronB as TriangleShape;
                                m_vertices.Add(body1.GetWorldTransform() * tri.m_vertices1[0]);
                                m_vertices.Add(body1.GetWorldTransform() * tri.m_vertices1[1]);
                                m_vertices.Add(body1.GetWorldTransform() * tri.m_vertices1[2]);

                                float          threshold           = m_manifoldPtr.GetContactBreakingThreshold();
                                IndexedVector3 sepNormalWorldSpace = new IndexedVector3(0, 1, 0);;
                                float          minDist             = float.MinValue;
                                float          maxDist             = threshold;

                                bool foundSepAxis = false;
                                if (false)
                                {
                                    polyhedronB.InitializePolyhedralFeatures();
                                    foundSepAxis = PolyhedralContactClipping.FindSeparatingAxis(
                                        polyhedronA.GetConvexPolyhedron(), polyhedronB.GetConvexPolyhedron(),
                                        body0.GetWorldTransform(),
                                        body1.GetWorldTransform(),
                                        out sepNormalWorldSpace);
                                    //	 printf("sepNormalWorldSpace=%f,%f,%f\n",sepNormalWorldSpace.getX(),sepNormalWorldSpace.getY(),sepNormalWorldSpace.getZ());
                                }
                                else
                                {
#if ZERO_MARGIN
                                    gjkPairDetector.SetIgnoreMargin(true);
                                    gjkPairDetector.GetClosestPoints(input, resultOut, dispatchInfo.m_debugDraw);
#else
                                    gjkPairDetector.GetClosestPoints(ref input, dummy, dispatchInfo.m_debugDraw);
#endif//ZERO_MARGIN

                                    float l2 = gjkPairDetector.GetCachedSeparatingAxis().LengthSquared();
                                    if (l2 > MathUtil.SIMD_EPSILON)
                                    {
                                        sepNormalWorldSpace = gjkPairDetector.GetCachedSeparatingAxis() * (1.0f / l2);
                                        //minDist = gjkPairDetector.getCachedSeparatingDistance();
                                        //maxDist = threshold;
                                        minDist      = gjkPairDetector.GetCachedSeparatingDistance() - min0.GetMargin() - min1.GetMargin();
                                        foundSepAxis = true;
                                    }
                                }


                                if (foundSepAxis)
                                {
                                    PolyhedralContactClipping.ClipFaceAgainstHull(sepNormalWorldSpace, polyhedronA.GetConvexPolyhedron(),
                                                                                  body0.GetWorldTransform(), m_vertices, minDist - threshold, maxDist, resultOut);
                                }

                                if (m_ownManifold)
                                {
                                    resultOut.RefreshContactPoints();
                                }
                                return;
                            }
                        }
                    }


                    gjkPairDetector.GetClosestPoints(ref input, resultOut, dispatchInfo.getDebugDraw(), false);
#if USE_SEPDISTANCE_UTIL2
                    float sepDist = 0.f;
                    if (dispatchInfo.m_useConvexConservativeDistanceUtil)
                    {
                        sepDist = gjkPairDetector.getCachedSeparatingDistance();
                        if (sepDist > MathUtil.SIMD_EPSILON)
                        {
                            sepDist += dispatchInfo.m_convexConservativeDistanceThreshold;
                            //now perturbe directions to get multiple contact points
                        }
                    }
#endif //USE_SEPDISTANCE_UTIL2

                    //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects

                    //perform perturbation when more then 'm_minimumPointsPerturbationThreshold' points
                    if (m_numPerturbationIterations > 0 && resultOut.GetPersistentManifold().GetNumContacts() < m_minimumPointsPerturbationThreshold)
                    {
                        IndexedVector3 v0, v1;

                        IndexedVector3 sepNormalWorldSpace = gjkPairDetector.GetCachedSeparatingAxis();
                        sepNormalWorldSpace.Normalize();
                        TransformUtil.PlaneSpace1(ref sepNormalWorldSpace, out v0, out v1);

                        bool        perturbeA  = true;
                        const float angleLimit = 0.125f * MathUtil.SIMD_PI;
                        float       perturbeAngle;
                        float       radiusA = min0.GetAngularMotionDisc();
                        float       radiusB = min1.GetAngularMotionDisc();
                        if (radiusA < radiusB)
                        {
                            perturbeAngle = BulletGlobals.gContactBreakingThreshold / radiusA;
                            perturbeA     = true;
                        }
                        else
                        {
                            perturbeAngle = BulletGlobals.gContactBreakingThreshold / radiusB;
                            perturbeA     = false;
                        }
                        if (perturbeAngle > angleLimit)
                        {
                            perturbeAngle = angleLimit;
                        }

                        IndexedMatrix unPerturbedTransform;
                        if (perturbeA)
                        {
                            unPerturbedTransform = input.m_transformA;
                        }
                        else
                        {
                            unPerturbedTransform = input.m_transformB;
                        }

                        for (int i = 0; i < m_numPerturbationIterations; i++)
                        {
                            if (v0.LengthSquared() > MathUtil.SIMD_EPSILON)
                            {
                                IndexedQuaternion perturbeRot    = new IndexedQuaternion(v0, perturbeAngle);
                                float             iterationAngle = i * (MathUtil.SIMD_2_PI / (float)m_numPerturbationIterations);
                                IndexedQuaternion rotq           = new IndexedQuaternion(sepNormalWorldSpace, iterationAngle);

                                if (perturbeA)
                                {
                                    input.m_transformA._basis = (new IndexedBasisMatrix(MathUtil.QuaternionInverse(rotq) * perturbeRot * rotq) * body0.GetWorldTransform()._basis);
                                    input.m_transformB        = body1.GetWorldTransform();

                                    input.m_transformB = body1.GetWorldTransform();
#if DEBUG_CONTACTS
                                    dispatchInfo.m_debugDraw.DrawTransform(ref input.m_transformA, 10.0f);
#endif //DEBUG_CONTACTS
                                }
                                else
                                {
                                    input.m_transformA        = body0.GetWorldTransform();
                                    input.m_transformB._basis = (new IndexedBasisMatrix(MathUtil.QuaternionInverse(rotq) * perturbeRot * rotq) * body1.GetWorldTransform()._basis);
#if DEBUG_CONTACTS
                                    dispatchInfo.m_debugDraw.DrawTransform(ref input.m_transformB, 10.0f);
#endif
                                }

                                PerturbedContactResult perturbedResultOut = new PerturbedContactResult(resultOut, ref input.m_transformA, ref input.m_transformB, ref unPerturbedTransform, perturbeA, dispatchInfo.getDebugDraw());
                                gjkPairDetector.GetClosestPoints(ref input, perturbedResultOut, dispatchInfo.getDebugDraw(), false);
                            }
                        }
                    }



#if USE_SEPDISTANCE_UTIL2
                    if (dispatchInfo.m_useConvexConservativeDistanceUtil && (sepDist > MathUtil.SIMD_EPSILON))
                    {
                        m_sepDistance.initSeparatingDistance(gjkPairDetector.getCachedSeparatingAxis(), sepDist, body0.getWorldTransform(), body1.getWorldTransform());
                    }
#endif //USE_SEPDISTANCE_UTIL2
                }
            }

            if (m_ownManifold)
            {
                resultOut.RefreshContactPoints();
            }
        }