Exemple #1
0
 public static void AllocateBlock(string ProcessName, int size, Block[] freeBlocks)
 {
     for (int i = 0; i < freeBlocks.Length; i++)
     {
         if (freeBlocks[i].isAvailable == true && freeBlocks[i].size >= size)
         {
             freeBlocks[i].isAvailable = false;
             freeBlocks[i].processName = ProcessName;
             break;
         }
         else if (freeBlocks[i].isAvailable == true && freeBlocks[i].size <= size)
         {
             //Traverse to allblocks till you get required space.
             int nextAvailableIndexes = TraverseBuddy(size, i, freeBlocks);
             if(nextAvailableIndexes !=0)
             {
                 for (; i <= nextAvailableIndexes; i++)
                 {
                     freeBlocks[i].isAvailable = false;
                     freeBlocks[i].processName = ProcessName;
                 }
                 break;
             }
         }
     }
 }
Exemple #2
0
 public static void intializeMemory(Block[] freeBlocks,int size)
 {
     for (int i = 0; i < freeBlocks.Length; i++)
     {
         freeBlocks[i] = new Block();
         freeBlocks[i].isAvailable = true;
         freeBlocks[i].size = size;
         freeBlocks[i].processName = "";
     }
 }
Exemple #3
0
 public static void DeAllocateBlock(string ProcessName, Block[] freeBlocks)
 {
     for (int i = 0; i < freeBlocks.Length; i++)
     {
         if (freeBlocks[i].processName == ProcessName)
         {
             freeBlocks[i].processName = "";
             freeBlocks[i].isAvailable = true;
         }
     }
 }
Exemple #4
0
        public static void MergeAndUnMergeBlocks(Block[] freeBlocks, List<Block> ActualBlocks)
        {
            ActualBlocks.Clear();
            int memory = 0;
            for (int i = 0; i < freeBlocks.Length; i++)
            {
                if (freeBlocks[i].isAvailable == false)
                {
                    if (memory != 0)
                    {
                        Block freeBlock = new Block();
                        freeBlock.isAvailable = true;
                        freeBlock.processName = "";
                        freeBlock.size = memory;
                        ActualBlocks.Add(freeBlock);
                        memory = 0;
                    }
                    Block occupiedBlock = new Block();
                    occupiedBlock.isAvailable = false;
                    occupiedBlock.processName = freeBlocks[i].processName;
                    occupiedBlock.size = freeBlocks[i].size;
                    ActualBlocks.Add(occupiedBlock);

                }
                else
                {
                    memory += freeBlocks[i].size;
                }
            }
            if (memory != 0)
            {
                Block freeBlock = new Block();
                freeBlock.isAvailable = true;
                freeBlock.processName = "";
                freeBlock.size = memory;
                ActualBlocks.Add(freeBlock);
                memory = 0;
            }
        }
Exemple #5
0
        static void Main(string[] args)
        {
            int maxLimit = 0;
            int minLimit = 0;
            while (true)
            {
                Console.WriteLine("Enter Max Limit");
                string max = Console.ReadLine();
                Console.WriteLine("Enter Min Limit");
                string min = Console.ReadLine();
                if (int.Parse(max) % int.Parse(min) == 0)
                {
                    maxLimit = int.Parse(max);
                    minLimit = int.Parse(min);
                    break;
                }
                else
                {
                    Console.WriteLine("Enter Again!.");
                }
            }
            int sizeOfArray = maxLimit / minLimit;
            Block[] freeBlocks = new Block[sizeOfArray];
            intializeMemory(freeBlocks, minLimit);
            List<Block> ActualBlocks = new List<Block>();
            Block freeMemory = new Block();
            freeMemory.isAvailable = true;
            freeMemory.processName = "";
            freeMemory.size = maxLimit;
            ActualBlocks.Add(freeMemory);
            Console.WriteLine("Intial State of Memory");
            printMemory(ActualBlocks);
            string fileName = "input.txt";
            using (StreamReader sr = new StreamReader(fileName))
            {
                string line;
                while ((line = sr.ReadLine()) != null)
                {
                    string[] splittedlines = line.Split('\t');
                    int milliseconds = 2000;
                    Thread.Sleep(milliseconds);

                    if (splittedlines[0] == "E")
                    {
                        Console.WriteLine("Process " + splittedlines[1] + " Enter " + splittedlines[2] + "KB");
                        AllocateBlock(splittedlines[1], int.Parse(splittedlines[2]), freeBlocks);
                        MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
                        printMemory(ActualBlocks);
                    }
                    else
                    {
                        Console.WriteLine("Process " + splittedlines[1] + " Leave" );
                        DeAllocateBlock(splittedlines[1], freeBlocks);
                        MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
                        printMemory(ActualBlocks);
                    }
                }
            }

            //Process A Enter
            //Console.WriteLine("Process A Enter 7Kb");
            //AllocateBlock("A", 7, freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);

            //Console.WriteLine("Process B Enter 3Kb");
            //AllocateBlock("B", 3, freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);

            //Console.WriteLine("Process A Leaves 7Kb");
            //DeAllocateBlock("A", freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);

            //Console.WriteLine("Process C Enter 6Kb");
            //AllocateBlock("C", 6, freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);

            //Console.WriteLine("Process B Leaves 3Kb");
            //DeAllocateBlock("B", freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);

            //Console.WriteLine("Process C Leaves 4Kb");
            //DeAllocateBlock("C", freeBlocks);
            //MergeAndUnMergeBlocks(freeBlocks, ActualBlocks);
            //printMemory(ActualBlocks);
        }
Exemple #6
0
 public static int TraverseBuddy(int size, int currentindex, Block[] freeBlocks)
 {
     int blockSize = 0;
     for (int i = currentindex; i < freeBlocks.Length; i++)
     {
         if (freeBlocks[i].isAvailable == false)
         {
             return 0;
         }
         else
         {
             blockSize += freeBlocks[i].size;
             if (blockSize >= size)
                 return i;
         }
     }
     return 0;
 }