public bitmap_texture_interop_resource_reference() : base(1)
		{
			Add(Reference = new TI.StructReference<bitmap_texture_interop_resource>(this));
		}
			public s_tag_d3d_index_buffer_reference() : base(1)
			{
				Add(Reference = new TI.StructReference<s_tag_d3d_index_buffer>(this));
			}