public virtual void Awake() { if (Application.isPlaying) { if (_appDelegate != null && _appDelegate != this) { Destroy (this.gameObject); return; } else { _appDelegate = this; } DontDestroyOnLoad (this.gameObject); _loopers = new List<NSLooper>(); _looperCount = 0; registWithTarget(_window, _window.OnUpdate, _window.OnGUIUpdate); _doseApplicationDidFinishLaunched = false; } if (firstPassFlag) { //init gameObject.transform.position = Vector3.zero; gameObject.name = "AppDelegate"; //window { GameObject obj = new GameObject (); obj.transform.parent = this.transform; _window = obj.AddComponent<UIWindow> (); } //impl building applicationRunOnceOnBuilding(); firstPassFlag = false; } }
public virtual void Awake() { if (Application.isPlaying) { if (_Instance != null && _Instance != this) { Destroy (this.gameObject); return; } else { _Instance = this; } } if (firstPassFlag) { gameObject.transform.position = Vector3.zero; gameObject.name = "UIWindow"; firstPassFlag = false; } }