Exemple #1
0
        public AvlNode(int _value, AvlNode _parrent)
        {
            value = _value;
            times = 1;
            parrent = _parrent;

            if (_parrent == null)
                balance = 0;
            //else
                // balance += (balance > 0 ? -1 : 1);
        }
Exemple #2
0
        private AvlNode RotateRightLeft(AvlNode node)
        {
            AvlNode right = RotateRight(node);
            return RotateLeft(node);

            //AvlNode right = node.Right;
            //AvlNode rightLeft = right.Left;
            //AvlNode parent = node.Parent;
            //AvlNode rightLeftLeft = rightLeft.Left;
            //AvlNode rightLeftRight = rightLeft.Right;

            //rightLeft.Parent = parent;
            //node.Right = rightLeftLeft;
            //right.Left = rightLeftRight;
            //rightLeft.Right = right;
            //rightLeft.Left = node;
            //right.Parent = rightLeft;
            //node.Parent = rightLeft;

            //if (rightLeftLeft != null)
            //	rightLeftLeft.Parent = node;

            //if (rightLeftRight != null)
            //	rightLeftRight.Parent = right;

            //if (node == root)
            //	root = rightLeft;
            //else if (parent.Right == node)
            //	parent.Right = rightLeft;
            //else
            //	parent.Left = rightLeft;

            //if (rightLeft.Balance == 1)
            //{
            //	node.Balance = 0;
            //	right.Balance = -1;
            //}
            //else if (rightLeft.Balance == 0)
            //{
            //	node.Balance = 0;
            //	right.Balance = 0;
            //}
            //else
            //{
            //	node.Balance = 1;
            //	right.Balance = 0;
            //}

            //rightLeft.Balance = 0;

            //return rightLeft;
        }
Exemple #3
0
        private AvlNode RotateRight(AvlNode node)
        {
            AvlNode left = node.Left;
            AvlNode leftRight = (left != null ? left.Right : null);
            AvlNode parent = node.Parent;

            left.Parent = (left != null ? parent : null);
            left.Right = (left != null ? node : null);
            node.Left = leftRight;
            node.Parent = left;

            if (leftRight != null)
                leftRight.Parent = node;

            if (node == root)
                root = left;
            else if (parent.Left == node)
                parent.Left = left;
            else
                parent.Right = left;

            left.Balance--;
            node.Balance = -left.Balance;

            return left;
        }
Exemple #4
0
        public bool Delete(int _value)
        {
            AvlNode node = root;

            while (node != null)
            {
                if (_value.CompareTo(node.Value) < 0)
                {
                    node = node.Left;
                }
                else if (_value.CompareTo(node.Value) > 0)
                {
                    node = node.Right;
                }
                else
                {
                    if(node.Times > 1)
                    {
                        node.Times += -1;
                        return true;
                    }
                    AvlNode left = node.Left;
                    AvlNode right = node.Right;

                    if (left == null)
                    {
                        if (right == null)
                        {
                            if (node == root)
                            {
                                root = null;
                            }
                            else
                            {
                                AvlNode parent = node.Parent;

                                if (parent.Left == node)
                                {
                                    parent.Left = null;
                                    DeleteBalance(parent, -1);
                                }
                                else
                                {
                                    parent.Right = null;
                                    DeleteBalance(parent, 1);
                                }
                            }
                        }
                        else
                        {
                            Replace(node, right);
                            DeleteBalance(node, 0);
                        }
                    }
                    else if (right == null)
                    {
                        Replace(node, left);
                        DeleteBalance(node, 0);
                    }
                    else
                    {
                        AvlNode successor = right;

                        if (successor.Left == null)
                        {
                            AvlNode parent = node.Parent;

                            successor.Parent = parent;
                            successor.Left = left;
                            successor.Balance = node.Balance;

                            if (left != null)
                                left.Parent = successor;

                            if (node == root)
                            {
                                root = successor;
                            }
                            else
                            {
                                if (parent.Left == node)
                                    parent.Left = successor;
                                else
                                    parent.Right = successor;
                            }

                            DeleteBalance(successor, 1);
                        }
                        else
                        {
                            while (successor.Left != null)
                                successor = successor.Left;

                            AvlNode parent = node.Parent;
                            AvlNode successorParent = successor.Parent;
                            AvlNode successorRight = successor.Right;

                            if (successorParent.Left == successor)
                                successorParent.Left = successorRight;
                            else
                                successorParent.Right = successorRight;

                            if (successorRight != null)
                                successorRight.Parent = successorParent;

                            successor.Parent = parent;
                            successor.Left = left;
                            successor.Balance = node.Balance;
                            successor.Right = right;
                            right.Parent = successor;

                            if (left != null)
                                left.Parent = successor;

                            if (node == root)
                            {
                                root = successor;
                            }
                            else
                            {
                                if (parent.Left == node)
                                    parent.Left = successor;
                                else
                                    parent.Right = successor;
                            }

                            DeleteBalance(successorParent, -1);
                        }
                    }

                    return true;
                }
            }

            return false;
        }
Exemple #5
0
        private AvlNode RotateLeft(AvlNode node)
        {
            AvlNode right = node.Right;
            AvlNode rightLeft = right.Left;
            AvlNode parent = node.Parent;

            right.Parent = parent;
            right.Left = node;
            node.Right = rightLeft;
            node.Parent = right;

            if (rightLeft != null)
                rightLeft.Parent = node;

            if (node == root)
                root = right;
            else if (parent.Right == node)
                parent.Right = right;
            else
                parent.Left = right;

            right.Balance++;
            node.Balance = -right.Balance;

            return right;
        }
Exemple #6
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        private void InsertBalance(AvlNode node, int balance)
        {
            while (node != null)
            {
                balance = (node.Balance += balance);

                if (balance == 0)
                {
                    return;
                }
                else if (balance == 2)
                {
                    if (node.Left.Balance == 1)
                    {
                        RotateRight(node);
                    }
                    else
                    {
                        RotateLeftRight(node);
                    }

                    return;
                }
                else if (balance == -2)
                {
                    if (node.Right.Balance == -1)
                    {
                        RotateLeft(node);
                    }
                    else
                    {
                        RotateRightLeft(node);
                    }

                    return;
                }

                AvlNode parent = node.Parent;

                if (parent != null)
                {
                    balance += parent.Left == node ? 1 : -1;
                }

                node = parent;
            }
        }
Exemple #7
0
        private void DeleteBalance(AvlNode node, int balance)
        {
            while (node != null)
            {
                balance = (node.Balance += balance);

                if (balance >= 2)
                {
                    if (node.Left.Balance >= 0)
                    {
                        node = RotateRight(node);

                        if (node.Balance == -1)
                            return;
                    }
                    else
                        node = RotateLeftRight(node);
                }
                else if (balance <= -2)
                {
                    if (node.Right.Balance <= 0)
                    {
                        node = RotateLeft(node);

                        if (node.Balance == 1)
                            return;
                    }
                    else
                        node = RotateRightLeft(node);
                }
                else if (balance != 0)
                    return;

                AvlNode parent = node.Parent;

                if (parent != null)
                    balance = parent.Left == node ? -1 : 1;

                node = parent;
            }
        }
Exemple #8
0
 public void Clear()
 {
     root = null;
 }
Exemple #9
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        private int CountRecusive(AvlNode node)
        {
            int elements = 0;

            if (node != null)
                elements = 1 + CountRecusive(node.Left) + CountRecusive(node.Right);

            return elements;
        }
Exemple #10
0
        private static void Replace(AvlNode target, AvlNode source)
        {
            AvlNode left = source.Left;
            AvlNode right = source.Right;

            target.Balance = source.Balance;
            target.Value = source.Value;
            target.Value = source.Value;
            target.Left = left;
            target.Right = right;

            if (left != null)
                left.Parent = target;

            if (right != null)
                right.Parent = target;
        }
Exemple #11
0
        /**
         * Print all values that lie between min and max in order (inclusive)
         */
        public void PrintInRange(AvlNode _node, int _min, int _max)
        {
            if (_node == null)
                return;

            if (_node.Value > _min)
                PrintInRange(_node.Left, _min, _max);

            if (_node.Value >= _min && _node.Value <= _max)
                Console.Write(_node.Value + ", ");

            if (_node.Value < _max)
                PrintInRange(_node.Right, _min, _max);
        }
Exemple #12
0
        /**
         * Print all the values in the tree in order
         */
        public void Print(AvlNode node)
        {
            if (node == null)
                return;

            Print(node.Left);

            Console.Write(node.Value + " ");

            Print(node.Right);
        }
Exemple #13
0
 public AvlNode Min(AvlNode node)
 {
     while (node != null)
     {
         if (node.Left == null)
         {
             return node;
         }
         node = node.Left;
     }
     return new AvlNode(-1, null);
 }
Exemple #14
0
 public AvlNode Max(AvlNode node)
 {
     while (node != null)
     {
         if (node.Right == null)
         {
             return node;
         }
         node = node.Right;
     }
     return new AvlNode(-1, null);
 }
Exemple #15
0
        public void Insert(int value)
        {
            if (root == null)
            {
                root = new AvlNode(_value: value, _parrent: null);
            }
            else
            {
                AvlNode node = root;

                while (node != null)
                {
                    int compare = value.CompareTo(node.Value);

                    if (compare < 0)
                    {
                        AvlNode left = node.Left;

                        if (left == null)
                        {
                            node.Left = new AvlNode(_value: value, _parrent: node);
                            InsertBalance(node, 1);

                            return;
                        }
                        else
                        {
                            node = left;
                        }
                    }
                    else if (compare > 0)
                    {
                        AvlNode right = node.Right;

                        if (right == null)
                        {
                            node.Right = new AvlNode(_value: value, _parrent: node);
                            InsertBalance(node, -1);

                            return;
                        }
                        else
                        {
                            node = right;
                        }
                    }
                    else
                    {
                        // value allready exists
                        node.Times += 1;
                        return;
                    }
                }
            }
        }
Exemple #16
0
 /**
  * Returns how many levels deep the deepest level in the tree is
  * (the empty tree is 0 levels deep, the tree with only one root node is 1 deep)
  * @return
  */
 public int Depth(AvlNode node)
 {
     if (node == null)
     {
         return 0;
     }
     else
     {
         // compute the depth of each subtree
         int lDepth = Depth(node.Left);
         int rDepth = Depth(node.Right);
         // use the larger one
         if (lDepth > rDepth)
             return (lDepth + 1);
         else
             return (rDepth + 1);
     }
 }