Exemple #1
0
 public void ReturnUnitToPool(BaseUnitPackage unit)
 {
     UnitsPool.PutUnitInPool(unit);
 }
Exemple #2
0
 public List <BaseUnitPackage> RequestRandomUnitsFromPool(int playerLevel, int count)
 {
     return(UnitsPool.GenerateUnits(playerLevel, count));
 }