Exemple #1
0
        public void FadeBustshotWithFiltering(int layer, string mask, int style, float wait, bool isblocking)
        {
            Layer layer2 = GetLayer(layer);

            while (layer2.FadingOut)
            {
                layer2.HideLayer();
                layer2 = GetLayer(layer);
            }
            layer2.FadeLayerWithMask(mask, style, wait, isblocking);
            gameSystem.RegisterAction(delegate
            {
            });
        }
Exemple #2
0
        public void FadeSpriteWithFiltering(int layer, string mask, int style, float wait, bool isblocking)
        {
            Layer layer2 = GetLayer(layer);

            layer2.FadeLayerWithMask(mask, style, wait, isblocking);
        }