public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                Bundle savedInstanceState) {
            View v = Inflater.Inflate(R.Layouts.fragment_menu, container, false);

            // Make sure the two menu fragments are created.
            FragmentManager fm = GetChildFragmentManager();
            FragmentTransaction ft = fm.BeginTransaction();
            mFragment1 = fm.FindFragmentByTag("f1");
            if (mFragment1 == null) {
                mFragment1 = new FragmentMenuSupport.MenuFragment();
                ft.Add(mFragment1, "f1");
            }
            mFragment2 = fm.FindFragmentByTag("f2");
            if (mFragment2 == null) {
                mFragment2 = new FragmentMenuSupport.Menu2Fragment();
                ft.Add(mFragment2, "f2");
            }
            ft.Commit();
        
            // Watch check box clicks.
            mCheckBox1 = (CheckBox)v.FindViewById(R.Ids.menu1);
            mCheckBox1.Click += (o, a) => UpdateFragmentVisibility();
            mCheckBox2 = (CheckBox)v.FindViewById(R.Ids.menu2);
            mCheckBox2.Click += (o, a) => UpdateFragmentVisibility();
        
            // Make sure fragments start out with correct visibility.
            UpdateFragmentVisibility();

            return v;
        }
 public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
         Bundle savedInstanceState) {
     View v = Inflater.Inflate(R.Layouts.hello_world, container, false);
     View tv = v.FindViewById(R.Ids.text);
     ((TextView)tv).SetText("This is an instance of MyDialogFragment");
     return v;
 }
        public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                Bundle savedInstanceState) {
            View v = Inflater.Inflate(R.Layouts.fragment_stack, container, false);

            // Watch for button clicks.
            Button button = (Button)v.FindViewById(R.Ids.new_fragment);
            button.Click += (o,a) => AddFragmentToStack();
           
            button = (Button)v.FindViewById(R.Ids.delete_fragment);
            button.Click += (o,a) => GetChildFragmentManager().PopBackStack();
   
            button = (Button)v.FindViewById(R.Ids.home);
            button.Click += (o, a) =>
            {
                // If there is a back stack, pop it all.
                FragmentManager fm = GetChildFragmentManager();
                if (fm.GetBackStackEntryCount() > 0)
                {
                    fm.PopBackStack(fm.GetBackStackEntryAt(0).GetId(),
                            FragmentManager.POP_BACK_STACK_INCLUSIVE);
                };
            };

            return v;
        }
Exemple #4
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 public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle)
 {
   // If recreated on screen orientation changed, game == null, check for that
   View v = null;
   if (game != null)
   {
     v = game.CreateView(inflater, container);
   }
   return v;
 }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                View v = Inflater.Inflate(R.Layouts.fragment_retain_instance, container, false);

                // Watch for button clicks.
                Button button = (Button)v.FindViewById(R.Ids.restart);
                button.Click += (o,a) => mWorkFragment.Restart();
                
                return v;
            }
        public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
        {
            base.OnCreateView(inflater, container, savedInstanceState);

            var view = inflater.Inflate(R.Layouts.PilotListCounterFragment_Layout, container, false);
            var listview = view.FindViewById<ListView>(R.Ids.pilotListCounterView);
            listview.ItemClick += new EventHandler<ItemClickEventArgs>(listview_ItemClick);
            Refresh(view);
            return view;
        }
Exemple #7
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    View ITask.CreateView(LayoutInflater inflater, ViewGroup container)
    {
      v = inflater.Inflate(layoutId, container, false);

      tts = new Text2Speech(v.GetContext());
      // Create all parts from, for instance, a xml file
      var s = factory.GetNextGameObjects(v.GetContext(), tts);
      CreateTask(v, s);

      return v;
    }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                View v = Inflater.Inflate(R.Layouts.labeled_text_edit, container, false);
                View tv = v.FindViewById(R.Ids.msg);
                ((TextView)tv).SetText("The fragment saves and restores this text.");

                // Retrieve the text editor, and restore the last saved state if needed.
                mTextView = (TextView)v.FindViewById(R.Ids.saved);
                if (savedInstanceState != null) {
                    mTextView.SetText(savedInstanceState.GetCharSequence("text"));
                }
                return v;
            }
        public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
        {
            base.OnCreateView(inflater, container, savedInstanceState);

            if (details == null)
            {
                return inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Blank_Layout, container, false);
            }

            View view = inflater.Inflate(R.Layouts.ItemProducersTabFragment_Layout, container, false);
            Refresh(view);
            return view;
        }
        public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
        {
            base.OnCreateView(inflater, container, savedInstanceState);

            var view = inflater.Inflate(R.Layouts.PilotsStatsListFragment_Layout, container, false);
            var textTitle = view.FindViewById<TextView>(R.Ids.pilotStatsTextTitle);
            textTitle.Text = mTitle;

            var listview = view.FindViewById<ListView>(R.Ids.pilotStatsListView);
            listview.Adapter = mStats;
            listview.ItemClick += new EventHandler<ItemClickEventArgs>(listview_ItemClick);

            return view;
        }
        public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
        {
            base.OnCreateView(inflater, container, savedInstanceState);

            if (details == null)
            {
                return inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Blank_Layout, container, false);
            }

            View view;
            switch (details.ItemType)
            {
                case ItemType.COMMODITY:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Commodity_Layout, container, false);
                    break;
                case ItemType.ECM:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_ECM_Layout, container, false);
                    break;
                case ItemType.SHIELD:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Shield_Layout, container, false);
                    break;
                case ItemType.CAPACITOR:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Capacitor_Layout, container, false);
                    break;
                case ItemType.ENGINE:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Engine_Layout, container, false);
                    break;
                case ItemType.POWERPLANT:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_PowerPlant_Layout, container, false);
                    break;
                case ItemType.RADAR:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Radar_Layout, container, false);
                    break;
                case ItemType.MODX:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_MODx_Layout, container, false);
                    break;
                case ItemType.GUN:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Gun_Layout, container, false);
                    break;
                case ItemType.MISSILE:
                    view = inflater.Inflate(R.Layouts.ItemDetailsTabFragment_Missile_Layout, container, false);
                    break;
                default:
                    throw new Exception("Item Type not supported");
            }

            Refresh(view);
            return view;
        }
        public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
        {
            base.OnCreateView(inflater, container, savedInstanceState);

            var view = inflater.Inflate(R.Layouts.StationInventoryListFragment_Layout, container, false);
            var listview = view.FindViewById<ListView>(R.Ids.stationInventoryListView);
            listview.Adapter = mInventory;
            if ((mInventory != null) && (mInventory.Count > 50))
            {
                listview.SetFastScrollEnabled(true);
            }
            listview.ItemClick += new EventHandler<ItemClickEventArgs>(listview_ItemClick);

            return view;
        }
        public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                Bundle savedInstanceState) {
            mTabHost = new FragmentTabHost(GetActivity());
            mTabHost.Setup(GetActivity(), GetChildFragmentManager(), R.Ids.fragment1);

            mTabHost.AddTab(mTabHost.NewTabSpec("simple").SetIndicator("Simple"),
                    typeof(FragmentStackSupport.CountingFragment), null);
            mTabHost.AddTab(mTabHost.NewTabSpec("contacts").SetIndicator("Contacts"),
                    typeof(LoaderCursorSupport.CursorLoaderListFragment), null);
            mTabHost.AddTab(mTabHost.NewTabSpec("custom").SetIndicator("Custom"),
                    typeof(LoaderCustomSupport.AppListFragment), null);
            mTabHost.AddTab(mTabHost.NewTabSpec("throttle").SetIndicator("Throttle"),
                    typeof(LoaderThrottleSupport.ThrottledLoaderListFragment), null);

            return mTabHost;
        }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                View v = Inflater.Inflate(R.Layouts.receive_result, container, false);

                // Retrieve the TextView widget that will display results.
                mResults = (TextView)v.FindViewById(R.Ids.results);

                // This allows us to later extend the text buffer.
                mResults.SetText(mResults.GetText(), TextView.BufferType.EDITABLE);

                // Watch for button clicks.
                Button getButton = (Button)v.FindViewById(R.Ids.get);
                getButton.Click += (o, a) =>
                {
                    // Start the activity whose result we want to retrieve.  The
                    // result will come back with request code GET_CODE.
                    Intent intent = new Intent(GetActivity(), typeof(SendResult));
                    StartActivityForResult(intent, GET_CODE);
                };

                return v;
            }
 /**
  * The Fragment's UI is just a simple text view showing its
  * instance number.
  */
 public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
         Bundle savedInstanceState) {
     View v = Inflater.Inflate(R.Layouts.fragment_pager_list, container, false);
     View tv = v.FindViewById(R.Ids.text);
     ((TextView)tv).SetText("Fragment #" + mNum);
     return v;
 }
 /**
  * Create the view for this fragment, using the arguments given to it.
  */
 public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
         Bundle savedInstanceState) {
     View v = Inflater.Inflate(R.Layouts.hello_world, container, false);
     View tv = v.FindViewById(R.Ids.text);
     ((TextView)tv).SetText(mLabel != null ? mLabel : "(no label)");
     tv.SetBackgroundDrawable(GetResources().GetDrawable(global::Android.R.Drawable.Gallery_thumb));
     return v;
 }
 public override View OnCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
 {
     return inflater.Inflate(R.Layouts.LeftFragment, container, false);
 }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                if (container == null) {
                    // We have different layouts, and in one of them this
                    // fragment's containing frame doesn't exist.  The fragment
                    // may still be created from its saved state, but there is
                    // no reason to try to create its view hierarchy because it
                    // won't be displayed.  Note this is not needed -- we could
                    // just run the code below, where we would create and return
                    // the view hierarchy; it would just never be used.
                    return null;
                }

                ScrollView scroller = new ScrollView(GetActivity());
                TextView text = new TextView(GetActivity());
                int pAdding = (int)TypedValue.ApplyDimension(TypedValue.COMPLEX_UNIT_DIP,
                        4, GetActivity().GetResources().GetDisplayMetrics());
                text.SetPadding(pAdding, pAdding, pAdding, pAdding);
                scroller.AddView(text);
                text.SetText(Shakespeare.DIALOGUE[GetShownIndex()]);
                return scroller;
            }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                View v = Inflater.Inflate(R.Layouts.labeled_text_edit, container, false);
                View tv = v.FindViewById(R.Ids.msg);
                ((TextView)tv).SetText("The TextView saves and restores this text.");

                // Retrieve the text editor and tell it to save and restore its state.
                // Note that you will often set this in the layout XML, but since
                // we are sharing our layout with the other fragment we will customize
                // it here.
                ((TextView)v.FindViewById(R.Ids.saved)).SetSaveEnabled(true);
                return v;
            }
 public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
         Bundle savedInstanceState) {
     View root = Inflater.Inflate(R.Layouts.fragment_context_menu, container, false);
     RegisterForContextMenu(root.FindViewById(R.Ids.long_press));
     return root;
 }
            public override View OnCreateView(LayoutInflater Inflater, ViewGroup container,
                    Bundle savedInstanceState) {
                View v = Inflater.Inflate(R.Layouts.fragment_dialog, container, false);
                View tv = v.FindViewById(R.Ids.text);
                ((TextView)tv).SetText("Dialog #" + mNum + ": using style "
                        + GetNameForNum(mNum));

                // Watch for button clicks.
                Button button = (Button)v.FindViewById(R.Ids.show);
                button.Click += (o, a) => ((FragmentDialogSupport)GetActivity()).ShowDialog();

                return v;
            }