Exemple #1
0
        /// <summary>
        /// 计算手柄所在位置
        /// </summary>
        /// <param name="rc"></param>
        /// <param name="thumbType"></param>
        /// <returns></returns>
        public static Point GetThumbPosition(this Rect rc, ThumbType thumbType)
        {
            switch (thumbType)
            {
                case ThumbType.Left:
                    return rc.LeftCenter();

                case ThumbType.Right:
                    return rc.RightCenter();

                case ThumbType.Top:
                    return rc.TopCenter();

                case ThumbType.Bottom:
                    return rc.BottomCenter();

                case ThumbType.TopLeft:
                    return rc.TopLeft;

                case ThumbType.TopRight:
                    return rc.TopRight;

                case ThumbType.BottomLeft:
                    return rc.BottomLeft;

                case ThumbType.BottomRight:
                    return rc.BottomRight;

                default:
                    throw new ApplicationException("UnSupport Handle: " + thumbType);
            }
        }
Exemple #2
0
        /// <summary>
        /// 计算连接点位置
        /// </summary>
        /// <param name="rc"></param>
        /// <param name="connectorType"></param>
        /// <returns></returns>
        public static Point GetConnectorPosition(this Rect rc, ConnectorType connectorType)
        {
            switch (connectorType)
            {
                case ConnectorType.Left:
                    return rc.LeftCenter();

                case ConnectorType.Right:
                    return rc.RightCenter();

                case ConnectorType.Top:
                    return rc.TopCenter();

                case ConnectorType.Bottom:
                    return rc.BottomCenter();

                default:
                    throw new ApplicationException("UnSupport Connection Point Type:" + connectorType);
            }
        }
	public static Rect BottomCenter(this Rect r, Vector2 v) { return r.BottomCenter(v.x, v.y); }
	public static Rect BottomCenter(this Rect r, float f) { return r.BottomCenter(f, f); }
	public static Rect LowerCenter(this Rect r, float width, float height) { return r.BottomCenter(width, height); }
	public static Rect LowerCenter(this Rect r, Vector2 v) { return r.BottomCenter(v); }
	public static Vector2 LowerCenter(this Rect r) { return r.BottomCenter(); }