/// <summary> /// 玩家投币时间响应. /// coin -> 玩家的总投币数. /// </summary> public void OnPlayerInsertCoin(pcvrTXManage.PlayerCoinEnum indexPlayerCoin, int coin) { if (OnPlayerInsertCoinEvent != null) { OnPlayerInsertCoinEvent(indexPlayerCoin, coin); } }
/// <summary> /// 玩家投币时间响应. /// coin -> 玩家的总投币数. /// </summary> public void OnPlayerInsertCoin(pcvrTXManage.PlayerCoinEnum indexPlayerCoin, int coin) { int indexVal = (int)indexPlayerCoin; if (indexVal < 0 || indexVal > 2) { Debug.LogWarning("OnPlayerInsertCoin -> indexVal was wrong! indexVal ==== " + indexVal); return; } PlayerEnum indexPlayer = (PlayerEnum)(indexVal + 1); XKGlobalData.SetCoinPlayerInfo(indexPlayer, coin); }
public void SubPlayerCoin(PlayerEnum indexPlayer, int subNum) { if (!bIsHardWare) { return; } int indexVal = (int)indexPlayer; if (indexVal < 1 || indexVal > 3) { Debug.LogWarning("SubPlayerCoin -> indexVal was wrong! indexVal ===== " + indexVal); return; } pcvrTXManage.PlayerCoinEnum indexPlayerCoin = (pcvrTXManage.PlayerCoinEnum)(indexVal - 1); if (mPcvrTXManage != null) { mPcvrTXManage.SubPlayerCoin(subNum, indexPlayerCoin); } }