public void Scale_NormalCase_ReturnsScale() { mtg tree = new mtg(); tree.scale.Add(1, 1); tree.scale.Add(2, 1); tree.scale.Add(3, 2); tree.scale.Add(4, 2); // Verify that the mapping is correct. Assert.AreEqual(tree.Scale(0), 0); Assert.AreEqual(tree.Scale(1), 1); Assert.AreEqual(tree.Scale(2), 1); Assert.AreEqual(tree.Scale(3), 2); Assert.AreEqual(tree.Scale(4), 2); }
public void Scale_VertexDoesntExist_ReturnsNull() { mtg tree = new mtg(); Assert.IsNull(tree.Scale(1)); }