public void Activate(Hex newHex, Hex oldHex)
    {
        gameObject.SetActive(true);
        anim = GetComponent<Animator>();

        ClearPanel();
        anim.Play("MigrationPanelOpen");
        migrateButtonState = migrationState.NONE;

        targetHex = newHex;
        startHex = oldHex;
    }
 public void SetMigrateState()
 {
     migrateButtonState = migrationState.MIGRATE;
     bobbleControl.ActivateBobbles(1);
 }
 public void SetExpandState()
 {
     migrateButtonState = migrationState.EXPAND;
     bobbleControl.ActivateBobbles(3);
 }