void Awake()
    {
        instance = this;


        bol = false;
    }
Exemple #2
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    void OnTriggerExit(Collider collider)
    {
        script = cameral1.gameObject.GetComponent <add_position_control> ();

        script.aroud_spread();
    }
Exemple #3
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    void OnTriggerExit(Collider collider)
    {
        script = cameral1.gameObject.GetComponent <add_position_control> ();

        script.transverse();
    }