public BLL.App.DTO.Weapon MapWeaponUpdateToBll(WeaponUpdate inObject) { var bllEntity = new BLL.App.DTO.Weapon() { Id = inObject.Id, AppUserId = inObject.AppUserId, DndCharacterId = inObject.DndCharacterId, Name = inObject.Name, Comment = inObject.Comment, DamageDice = inObject.DamageDice, DamageType = inObject.DamageType, WeaponType = inObject.WeaponType, WeaponRange = inObject.WeaponRange, Properties = inObject.Properties, Weight = inObject.Weight, ValueInGp = inObject.ValueInGp, Quantity = inObject.Quantity }; return(bllEntity); }
// Start is called before the first frame update void Start() { instance = this; }