/// <summary> /// Returns true if Solution instances are equal /// </summary> /// <param name="input">Instance of Solution to be compared</param> /// <returns>Boolean</returns> public bool Equals(Solution input) { if (input == null) { return(false); } return (( Costs == input.Costs || (Costs != null && Costs.Equals(input.Costs)) ) && ( Distance == input.Distance || (Distance != null && Distance.Equals(input.Distance)) ) && ( Time == input.Time || (Time != null && Time.Equals(input.Time)) ) && ( TransportTime == input.TransportTime || (TransportTime != null && TransportTime.Equals(input.TransportTime)) ) && ( MaxOperationTime == input.MaxOperationTime || (MaxOperationTime != null && MaxOperationTime.Equals(input.MaxOperationTime)) ) && ( WaitingTime == input.WaitingTime || (WaitingTime != null && WaitingTime.Equals(input.WaitingTime)) ) && ( NoVehicles == input.NoVehicles || (NoVehicles != null && NoVehicles.Equals(input.NoVehicles)) ) && ( NoUnassigned == input.NoUnassigned || (NoUnassigned != null && NoUnassigned.Equals(input.NoUnassigned)) ) && ( Routes == input.Routes || Routes != null && Routes.SequenceEqual(input.Routes) ) && ( Unassigned == input.Unassigned || (Unassigned != null && Unassigned.Equals(input.Unassigned)) )); }
/// <summary> /// Returns true if Activity instances are equal /// </summary> /// <param name="input">Instance of Activity to be compared</param> /// <returns>Boolean</returns> public bool Equals(Activity input) { if (input == null) { return(false); } return (( Type == input.Type || (Type != null && Type.Equals(input.Type)) ) && ( Id == input.Id || (Id != null && Id.Equals(input.Id)) ) && ( LocationId == input.LocationId || (LocationId != null && LocationId.Equals(input.LocationId)) ) && ( ArrTime == input.ArrTime || (ArrTime != null && ArrTime.Equals(input.ArrTime)) ) && ( EndTime == input.EndTime || (EndTime != null && EndTime.Equals(input.EndTime)) ) && ( WaitingTime == input.WaitingTime || (WaitingTime != null && WaitingTime.Equals(input.WaitingTime)) ) && ( Distance == input.Distance || (Distance != null && Distance.Equals(input.Distance)) ) && ( DrivingTime == input.DrivingTime || (DrivingTime != null && DrivingTime.Equals(input.DrivingTime)) ) && ( LoadBefore == input.LoadBefore || LoadBefore != null && LoadBefore.SequenceEqual(input.LoadBefore) ) && ( LoadAfter == input.LoadAfter || LoadAfter != null && LoadAfter.SequenceEqual(input.LoadAfter) )); }
/// <summary> /// Returns true if Route instances are equal /// </summary> /// <param name="input">Instance of Route to be compared</param> /// <returns>Boolean</returns> public bool Equals(Route input) { if (input == null) { return(false); } return (( VehicleId == input.VehicleId || (VehicleId != null && VehicleId.Equals(input.VehicleId)) ) && ( Distance == input.Distance || (Distance != null && Distance.Equals(input.Distance)) ) && ( TransportTime == input.TransportTime || (TransportTime != null && TransportTime.Equals(input.TransportTime)) ) && ( CompletionTime == input.CompletionTime || (CompletionTime != null && CompletionTime.Equals(input.CompletionTime)) ) && ( WaitingTime == input.WaitingTime || (WaitingTime != null && WaitingTime.Equals(input.WaitingTime)) ) && ( Activities == input.Activities || Activities != null && Activities.SequenceEqual(input.Activities) ) && ( Points == input.Points || Points != null && Points.SequenceEqual(input.Points) )); }