public static UpdateGameObject ( GameObject obj, GameObjectPropertyType pType, float val ) : void | ||
obj | GameObject | |
pType | GameObjectPropertyType | |
val | float | |
Résultat | void |
public static UpdateGameObject ( GameObject obj, GameObjectPropertyType pType, float val ) : void | ||
obj | GameObject | |
pType | GameObjectPropertyType | |
val | float | |
Résultat | void |