Exemple #1
0
 public override void draw(SpriteBatch sprite_batch, Vector2 draw_offset = default(Vector2))
 {
     Name.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(16, 0) - offset));
     Uses.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(112, 0) - offset));
     Slash.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(160, 0) - offset));
     Use_Max.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(200, 0) - offset));
     Convoy.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(232, 0) - offset));
     Icon.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) - offset));
 }
 public override void draw(SpriteBatch sprite_batch, Vector2 draw_offset = default(Vector2))
 {
     Name.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(16, 0) - offset));
     if (Uses != null)
     {
         Uses.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(96, 0) - offset));
         Slash.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(97, 0) - offset));
         Use_Max.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) + new Vector2(96, 0) - offset));
         Icon.draw(sprite_batch, draw_offset - ((this.loc + draw_vector()) - offset));
     }
 }